diff --git a/Update/staffroom.txt b/Update/staffroom.txt
index 3c306d1..c4d7aa6 100644
--- a/Update/staffroom.txt
+++ b/Update/staffroom.txt
@@ -409,7 +409,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 11, "sprite/oisi2_6_", "0", "effect/left", 0, -160, 0, FALSE, 0, 0, 0, 0, 0, 1, 300, TRUE ); //ERROR_EXISTING: Priority 1 on layer 2 used here. Conflict is 13 lines away (line 425)
+ ModDrawCharacterWithFiltering(2, 11, "sprite/oisi2_6_", "0", "effect/left", 0, -160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("八咫桜", NULL, "Yatazakura", NULL, Line_ContinueAfterTyping); }
@@ -422,7 +422,7 @@ void main()
DisableWindow();
FadeOutBGM( 0, 300, TRUE );
- ModDrawCharacter(1, 14, "sprite/oko3_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 2, 300, TRUE ); //ERROR: Priority 1 already in use 13 lines ago (line 412). Existing Layer: 2 Conflicting Layer: 1 Suggested Priority: 2
+ ModDrawCharacter(1, 14, "sprite/oko3_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, TRUE );
PlayBGM( 0, "4", 120, 0 );