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Incorrect background aspect ratio when playing in 16:10 #59
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It's the text box the issue here though? |
No, the text box is right where it's supposed to be - since I'm playing fullscreen on a 16:10 monitor, the game is normally letterboxed. Like this (notice the black bars on top and bottom): Edit: I do notice that the UI (save/load, log, fast forward, etc) in the lower right isn't present in the problematic scene in question. Don't know if that's relevant or not. |
May be worth noting that the menu vanishing also happens while in NVL mode (with original art - so I saw no cutoff sprite), and I found that I couldn't save during that part either. I have not yet looked at the script to see if there's a clear reason for this and/or if it's intentional, but will take a look later today. |
The issue is that the game doesn't actually letterbox, it just puts things in the places you would expect for 16:9, and since most of the source images are also 16:9 there's never anything outside the 16:9 area. Except when a source image isn't 16:9 for whatever reason. Another example of this issue is in Onikakushi when they do the scrolling hinamizawa scene near the beginning, it fills the screen instead of being 16:9 Think of it like those old flash animations that would render at any aspect ratio but then you could see all the things that were supposed to be offscreen |
The problem: In a certain scene in Meakashi Ch. 7, the background is incorrectly cropped when playing fullscreen on a 16:10 monitor (see screenshot). Normally, the game is fully letterboxed into a 16:9 aspect ratio, but for this one scene, the background image extends into where the letterboxing would normally be - from the cutoffs of the character sprite, the issue is obvious.
The mod variant: Full
I bought the game at: Mangagamer
My operating system is: Windows
I installed the patch: Using the Installer
Mod Install Date: Less than a week ago
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