From 8df8e1d9ba8ede6c99770bbeb8609589b4328867 Mon Sep 17 00:00:00 2001 From: DoctorDiablo Date: Tue, 15 Aug 2023 15:33:27 -0400 Subject: [PATCH] Origin Voice Fixes - Mina (cont) --- Update/_mina_028.txt | 6 + Update/_mina_ep.txt | 381 ++++++++++++++++++++++--------------------- 2 files changed, 204 insertions(+), 183 deletions(-) diff --git a/Update/_mina_028.txt b/Update/_mina_028.txt index 449b3d1..eded987 100644 --- a/Update/_mina_028.txt +++ b/Update/_mina_028.txt @@ -319,6 +319,12 @@ void main() OutputLine(NULL, "「がッ!!!」", NULL, "\"Ugh!!\"", Line_Normal); ClearMessage(); + + if (GetGlobalFlag(GADVMode)) { OutputLine("刑事", NULL, "Detective", NULL, Line_ContinueAfterTyping); } + ModPlayVoiceLS(4, 0, "org/mob7h6000", 256, TRUE); + OutputLine(NULL, "「…ごッ!!!」", + NULL, "\"...Agh!!\"", Line_Normal); + ClearMessage(); SetSpeedOfMessage( FALSE, 0 ); FadeOutBGM( 1, 300, FALSE ); diff --git a/Update/_mina_ep.txt b/Update/_mina_ep.txt index 7c4d738..0b286ef 100644 --- a/Update/_mina_ep.txt +++ b/Update/_mina_ep.txt @@ -990,26 +990,26 @@ void main() ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282900001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6000", 256, TRUE); OutputLine(NULL, "「そんな危険な病気、初めて聞いたよ!", NULL, "\"I've never heard of such a dangerous disease!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282900002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6000", 256, TRUE); OutputLine(NULL, " 本当に治療の手段はないのか?!」", NULL, " There's no cure for it?\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6000", 256, TRUE); OutputLine(NULL, "「はい。", NULL, "\"No.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6001", 256, TRUE); OutputLine(NULL, "国立研究所の説明では、重度感染者の発症に対する治療法は確立したばかりで、全住民への対応は事実上不可能とのことです。", NULL, " According to the national research center, they have recently found a method of treatment for the carriers of the disease, but they're still not capable of administering that treatment to the whole village. ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000003", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6002", 256, TRUE); OutputLine(NULL, "最短で24時間以内、長くとも48時間以内に山村の人口二千人が全て末期発症するとのことです。", NULL, "The entire populace is going to develop terminal symptoms within the next 24 to 48 hours.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000004", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6003", 256, TRUE); OutputLine(NULL, "甚大な被害と影響が予想されます。」", NULL, " It's going to be a disaster.\"", Line_Normal); ClearMessage(); @@ -1036,46 +1036,46 @@ void main() ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/282900003", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6002", 256, TRUE); OutputLine(NULL, "「そりゃ大変なことになるのはわかるけど、住民を皆殺しにするなんて、そんなの許可できるわけないだろう!!", NULL, "\"I understand the urgency, but I can't give approval to kill an entire village!!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282900004", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6003", 256, TRUE); OutputLine(NULL, " そもそも、なんでこんな危険な病気を隠蔽して研究なんかしてたんだ?!", NULL, " Why was this disease being studied in secret, anyway?", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282900005", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6004", 256, TRUE); OutputLine(NULL, " そもそもそういう事態を招いたのはその関係の連中の責任じゃないのかね!!", NULL, " Isn't this the responsibility of those who were funding the research? ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282900006", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6005", 256, TRUE); OutputLine(NULL, " 第一、こんな危険な研究は今や日本の国益に貢献しないどころか、損ないかねんぞ!!", NULL, "Such a dangerous disease can't possibly be of any benefit to this country!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/282900007", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6006", 256, TRUE); OutputLine(NULL, " どうして昭和の58年までこんな馬鹿げた研究をしていたんだ!", NULL, " It's the year 1983, for crying out loud!", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/282900008", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6007", 256, TRUE); OutputLine(NULL, " 報告書によれば、研究目的のために撲滅を意図的に遅らせていたそうじゃないか!", NULL, "According to these documents, they intentionally held off on exterminating the disease so they'd have more time to study it!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/282900009", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6008", 256, TRUE); OutputLine(NULL, " しかも汚職を巡るトラブルの果てにこんな事態だ!", NULL, " On top of that, this chaos was all caused by a single researcher? ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/282900010", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6009", 256, TRUE); OutputLine(NULL, " これはテロだよテロ!!", NULL, "This is an act of a terrorism!!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/282900011", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6010", 256, TRUE); OutputLine(NULL, " 『東京』の老害だ!", NULL, " It's the fault of those old men in Tokyo!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/282900012", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6011", 256, TRUE); OutputLine(NULL, " こんな研究を支持していた人間には全員責任を取ってもらうぞ!!", NULL, " They better take responsibility for this!!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/282900013", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6012", 256, TRUE); OutputLine(NULL, " いつまでも大戦の亡霊に取り憑かれている連中を追放したまえ!!", NULL, " Get rid of the people who are still haunted by the ghost of the war!! ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/282900014", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6013", 256, TRUE); OutputLine(NULL, " これは『東京』の膿みを出すいい機会じゃないのかね?!」", NULL, "This is a good opportunity to rid Tokyo of its festering pus!\"", Line_Normal); ClearMessage(); @@ -1085,7 +1085,7 @@ void main() ModPlayBGM( 1, "higurashi", 28, 0, 1 ); if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/282100001", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6000", 256, TRUE); OutputLine(NULL, "「…………責任者の追及は必ず行ないますが、それより前に、対応を考えなければなりません。」", NULL, "\".......We will discuss the issue of responsibility in due time, but we must make a prompt decision about this.\"", Line_Normal); ClearMessage(); @@ -1105,190 +1105,190 @@ void main() ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282100002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6001", 256, TRUE); OutputLine(NULL, "「……………滅菌作戦を承認しない場合のシミュレートを聞かせてください。」", NULL, "\".........What happens if I don't approve this final resolution?\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000007", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6004", 256, TRUE); OutputLine(NULL, "「はい。", NULL, "\"Well...", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000008", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6005", 256, TRUE); OutputLine(NULL, "今から36時間後には村人のほぼ10割が末期発症。", NULL, " Almost one hundred percent of the population in the village will develop terminal symptoms within 36 hours.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000009", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6006", 256, TRUE); OutputLine(NULL, "末期的な被害妄想に取り憑かれ反社会的な行為を行ないます。", NULL, " They will be overcome by persecution complexes, and they will begin behaving violently. ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000010", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6007", 256, TRUE); OutputLine(NULL, "想定されるのは、自殺、殺人、放火、強盗、強姦。", NULL, "Suicide, murder, arson, robbery, and rape are some of the things we predict will happen.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000011", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6008", 256, TRUE); OutputLine(NULL, "治安の完全なる崩壊です。", NULL, " There will be no peace within the village. ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000012", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6009", 256, TRUE); OutputLine(NULL, "騒動は恐らく雛見沢地区のみでなく周辺地区へも波及します。", NULL, "It probably won't stay within those boundaries either, but spread throughout the area.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000013", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6010", 256, TRUE); OutputLine(NULL, "結果、世界規模での注目を浴びることになるでしょう。", NULL, " As a result, the whole world will discover this disaster.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000014", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6011", 256, TRUE); OutputLine(NULL, "民間の独自調査の結果、奇病が原因であることが発覚するのは食い止められません。", NULL, " Sooner or later, they will find out about this mysterious disease.", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000015", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6012", 256, TRUE); OutputLine(NULL, " 野党は奇病の対応の不手際を政争の具に次期選挙を有利に運ぶでしょう。", NULL, "This will be a great advantage for the opposition during the next election.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000016", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6013", 256, TRUE); OutputLine(NULL, "また『東京』内でも総理の対応に批判が高まるでしょう。", NULL, " 'Tokyo' will also voice their criticisms of the Prime Minister. ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000017", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6014", 256, TRUE); OutputLine(NULL, "彼らの支持は総理の列島改造に欠かせません。", NULL, "You need their approval in order to make your political plans come to fruition.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000018", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6015", 256, TRUE); OutputLine(NULL, "そして何よりも、軍事目的での研究が政府内部から暴かれる可能性があります。", NULL, " More than anything, the government might reveal that this secret research was conducted for military purposes. ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000019", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6016", 256, TRUE); OutputLine(NULL, "これだけは断固阻止しなくては我が国に致命的信用ダメージを与えかねません。」", NULL, "If this happens, this country will have a crisis of faith in their leadership.\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282100003", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6002", 256, TRUE); OutputLine(NULL, "「…………逆に、滅菌作戦を承認した場合はどうなりますか。」", NULL, "\".........What if I approve the final resolution?\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000020", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6017", 256, TRUE); OutputLine(NULL, "「はい。", NULL, "\"Well...", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000021", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6018", 256, TRUE); OutputLine(NULL, "自然災害を装いますので、やはり対応の不手際の野党追及は避けられません。", NULL, " We will be disguising this as a natural disaster, so the opposition may still attack us for our blunder.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000022", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6019", 256, TRUE); OutputLine(NULL, "ただし、奇病研究について発覚することはないでしょう。", NULL, " However, they will not discover the existence of this mysterious disease. ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000023", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6020", 256, TRUE); OutputLine(NULL, "もし万が一、奇病の軍事的研究が世界に発覚したら我が国はアジア地域でのイニシアチブを完全に喪失します。」", NULL, "If by chance the world were to discover our military research of the disease, our nation would completely lose its initiative in the Asian region.\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282900015", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6014", 256, TRUE); OutputLine(NULL, "「他国の援助を受ける政党は一大キャンペーンを張るな!", NULL, "\"Support from those nations is a necessity for us!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282900016", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6015", 256, TRUE); OutputLine(NULL, " 売国奴どもめ!", NULL, " If we lose their trust,", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282900017", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6016", 256, TRUE); OutputLine(NULL, " そうなれば野党の政権奪取は必至だよ!", NULL, " the opposition will definitely come into power after the next election!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282900018", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6017", 256, TRUE); OutputLine(NULL, " 日本は宣戦布告なくして占領されるぞ!!」", NULL, " Japan will be finished!\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000024", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6021", 256, TRUE); OutputLine(NULL, "「…シミュレートの結果では、第2党第3党が連立した場合、与野党の勢力は完全に反転します。", NULL, "\"According to our simulations, the balance of power will shift drastically if the second and third parties form a coalition government.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000025", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6022", 256, TRUE); OutputLine(NULL, "国際世論は我が国を一斉に非難。", NULL, " The whole world will hold us responsible. ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000026", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6023", 256, TRUE); OutputLine(NULL, "国連に対しNBC兵器開発疑惑の査察を要求するでしょう。", NULL, "The United Nations will accuse us of developing WMDs.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000027", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6024", 256, TRUE); OutputLine(NULL, "近隣国は政府主導でバッシングキャンペーンを展開、高支持率を背景に対日外交を強硬路線に転換します。", NULL, " Neighboring countries' governments will lead smear campaigns against us, drawing a hard line of anti-Japan diplomatic policies with high approval ratings. ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000028", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6025", 256, TRUE); OutputLine(NULL, "我が国は政治的焦土と化すでしょう。」", NULL, "In every way possible, the government of this country will be burned to the ground.\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282900019", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6018", 256, TRUE); OutputLine(NULL, "「国際信用はぺんぺん草一本残らんということかね。", NULL, "\"So we'll lose the trust of all our allies, huh.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282900020", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6019", 256, TRUE); OutputLine(NULL, "……くそ。", NULL, " ...Shit.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282900021", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6020", 256, TRUE); OutputLine(NULL, "つまり雛見沢地区と周辺自治体の数十万人だけの問題では済まんということだな。", NULL, " So this isn't just the problem of the several hundred thousand people who live around the Hinamizawa area, is it...?", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282900022", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6021", 256, TRUE); OutputLine(NULL, "…………しかし!!", NULL, " .........But!! ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282900023", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6022", 256, TRUE); OutputLine(NULL, " 全てを闇に葬るための犠牲が二千人とは多過ぎる!」", NULL, "It's way too difficult to cover up two thousand casualties!\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000029", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6003", 256, TRUE); OutputLine(NULL, "「…………日本国内において、生物兵器研究が行なわれていたことが露呈することだけは避けなければなりません。」", NULL, "\".........The most important thing is to prevent the public from knowing that this country was secretly researching biological weapons.\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/282100024", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6004", 256, TRUE); OutputLine(NULL, "「……私は、どうやら大戦の亡霊の尻を拭くはめになりそうですね…。」", NULL, "\"...I guess we'll be wiping the ass of the ghost of the war...\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282900024", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6023", 256, TRUE); OutputLine(NULL, "「滅菌作戦は計画通りに隠密で実行できるのかね?!", NULL, "\"Are you sure this operation can be performed secretly?", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282900025", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6024", 256, TRUE); OutputLine(NULL, " 滅菌作戦が発覚すれば奇病研究以上の大スキャンダルになるぞ?!」", NULL, " If this mission goes public, this will become a greater scandal than the research itself!\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000031", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6026", 256, TRUE); OutputLine(NULL, "「はい、ご安心ください。", NULL, "\"Yes, it will be kept secret.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000032", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6027", 256, TRUE); OutputLine(NULL, "それにつきましては自衛隊内の機密保持に特化した専門部隊が当たります。", NULL, " There are special units working on this case.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000033", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6028", 256, TRUE); OutputLine(NULL, "このような事態を想定し研究と訓練を重ねた部隊です。", NULL, " They are trained specifically for situations like this.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000034", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6029", 256, TRUE); OutputLine(NULL, "万一の失敗はありえません。」", NULL, " You have nothing to worry about.\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282100004", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6005", 256, TRUE); OutputLine(NULL, "「都市沈黙戦という言葉は初めて聞きましたが、これはガスによる虐殺のことですね?", NULL, "\"I've never heard of any mission like this, but it's basically mass murder via gas, correct?", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282100005", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6006", 256, TRUE); OutputLine(NULL, " 自衛隊にガス戦を習熟した部隊があったとは驚きました。」", NULL, " I had no idea there were units specifically trained for that.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000035", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6030", 256, TRUE); OutputLine(NULL, "「ガス防護を知るにはガス戦を知らなければなりません。", NULL, "\"In order to know how to protect themselves from a gas attack, they must know what gas warfare is about.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000036", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6031", 256, TRUE); OutputLine(NULL, "ガス虐殺に備えるにはガス虐殺を知らねばなりません。", NULL, " In order to know how to fight against an enemy using gas, they must also know how to kill with it. ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000037", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6032", 256, TRUE); OutputLine(NULL, "装備実験隊は日本国が受ける可能性のある全ての攻撃に対し、日夜、研究を重ねています。」", NULL, "The Equipment Research Unit is prepared for any kind of attack.\"", Line_Normal); ClearMessage(); @@ -1323,65 +1323,68 @@ void main() ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282100006", 540, TRUE); - OutputLine(NULL, "「………………明かせぬ研究を葬るために、明かせぬ方法を取るか……。", - NULL, "\".........So we have to make a secret decision in order to keep this research undisclosed.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282100007", 540, TRUE); - OutputLine(NULL, "罪悪感の伴う任務だが、隊員から事実が漏れ出すことはないのかね?」", - NULL, " Approving this is going to make us guilty. Are you sure that information will not leak from the members of this unit?\"", Line_Normal); + ModPlayVoiceLS(4, 0, "org/mob7k6007", 256, TRUE); + OutputLine(NULL, "「………………明かせぬ研究を葬るために、明かせぬ方法を取るか……。」", + NULL, "\".........So we have to make a secret decision in order to keep this research undisclosed.\"", Line_Normal); + ClearMessage(); + + if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } + ModPlayVoiceLS(4, 0, "org/mob7i6025", 256, TRUE); + OutputLine(NULL, "「罪悪感の伴う任務だが、隊員から事実が漏れ出すことはないのかね?」", + NULL, "\"Approving this is going to make us guilty. Are you sure that information will not leak from the members of this unit?\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000038", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6033", 256, TRUE); OutputLine(NULL, "「ありえません。", NULL, "\"That will not happen.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000039", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6034", 256, TRUE); OutputLine(NULL, "隊員は第一空挺から精鋭を選抜し、さらに高い忠誠心を持つ者のみで構成しております。", NULL, " The members were carefully selected from a group of extremely loyal men. ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000040", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6035", 256, TRUE); OutputLine(NULL, "実戦はこれが初めてになりますが、練度は極めて高く、内部の機密保持も問題ありません。」", NULL, "We've never performed an operation such as this, but they are highly experienced, and they will not leak any information whatsoever.\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282100008", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6008", 256, TRUE); OutputLine(NULL, "「……………まさに暗殺の専門部隊ですね。」", NULL, "\".........They're an assassination unit, huh.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000041", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6036", 256, TRUE); OutputLine(NULL, "「総理。", NULL, "\"Prime Minister.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000042", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6037", 256, TRUE); OutputLine(NULL, "どうか緊急マニュアル第34号の執行にご決裁をお願いいたします。」", NULL, " Please give us the approval to administer Emergency Manual 34.\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282100009", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6009", 256, TRUE); OutputLine(NULL, "「…………防衛庁長官。", NULL, "\"......Director General of Defense.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282100010", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6010", 256, TRUE); OutputLine(NULL, "この作戦は必ず成功しますか?", NULL, " Are you sure this operation will succeed?", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282100011", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6011", 256, TRUE); OutputLine(NULL, " 事件が大騒ぎになる前に食い止められますか?", NULL, " Are you sure we can stop this from going public?", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282100012", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6012", 256, TRUE); OutputLine(NULL, " いえ、……犠牲者を最小限に抑えられますか?」", NULL, " No... can you keep casualties to a minimum?\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000043", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6038", 256, TRUE); OutputLine(NULL, "「はい総理。", NULL, "\"Yes sir.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/283000044", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6039", 256, TRUE); OutputLine(NULL, "すでに予備命令を発し作戦準備に入っております。", NULL, " The preliminary orders have been sent out, and preparations are complete.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/283000045", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6040", 256, TRUE); OutputLine(NULL, "ご決裁がいただければ直ちに出動して作戦に入ります。」", NULL, " We will execute the mission as soon as we get your approval.\"", Line_Normal); ClearMessage(); @@ -1389,40 +1392,40 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282100013", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6026", 256, TRUE); OutputLine(NULL, "「……………私には人口二千人を虐殺する命令など下せません。", NULL, "\".........I can't give the approval to slaughter two thousand innocent people.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282100014", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6027", 256, TRUE); OutputLine(NULL, "……ですが、内閣総理大臣として犠牲者を最小に抑える義務もあります。」", NULL, " ...However, as Prime Minister, I have an obligation to minimize the number of casualties.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282900026", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6041", 256, TRUE); OutputLine(NULL, "「総理、…胸中をお察しします。」", NULL, "\"Prime Minister... I understand your dilemma.\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282100015", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6013", 256, TRUE); OutputLine(NULL, "「…………………長官。", NULL, "\"............Director General.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282100016", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6014", 256, TRUE); OutputLine(NULL, "どうか、犠牲者が一番少なくて済む方法を選択してください。", NULL, " Please make a concerted effort to minimize the number of victims.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/282100017", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6015", 256, TRUE); OutputLine(NULL, "…二千人がどうしても治療できないなら、……不必要な犠牲者が出ないよう、迅速な対応をお願いいたします。」", NULL, " If these two thousand people can't be treated, please do what's best to prevent additional victims.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("防衛庁長官", NULL, "Director General of Defense", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/283000046", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6042", 256, TRUE); OutputLine(NULL, "「はい!", NULL, "\"Yes sir!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000047", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6043", 256, TRUE); OutputLine(NULL, " ご決裁を感謝いたします!", NULL, " Thank you for your approval!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/283000048", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7j6044", 256, TRUE); OutputLine(NULL, " 必ずや朗報をお持ちいたします!」", NULL, " We'll return with positive results!\"", Line_Normal); ClearMessage(); @@ -1431,43 +1434,43 @@ void main() DrawScene( "black", 400 ); if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282100018", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6016", 256, TRUE); OutputLine(NULL, "「…………二千人の犠牲が朗報と呼べるならですがね。", NULL, "\".........That's if you can call two thousand casualties a positive result.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/282100019", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6017", 256, TRUE); OutputLine(NULL, "…奥野くん。", NULL, " Okuno-kun...", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/282100020", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6018", 256, TRUE); OutputLine(NULL, "東京の皆さんに近日中にお会いできる席を設けてください。", NULL, " Please set up a meeting with 'Tokyo' as soon as possible.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/282100021", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6019", 256, TRUE); OutputLine(NULL, "今回の件について、釈明を直接聞かせていただきたいと思います。」", NULL, " I have to hear an explanation directly from them.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/282900027", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6028", 256, TRUE); OutputLine(NULL, "「…わかりました。」", NULL, "\"...Understood.\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/282100022", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6020", 256, TRUE); OutputLine(NULL, "「ところで、その問題の研究所長の入江氏は逮捕しましたか。」", NULL, "\"By the way, did they arrest that Irie, the Institute Director?\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("官房長官", NULL, "Government Secretary", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/282900028", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6029", 256, TRUE); OutputLine(NULL, "「いえ、服毒自殺とのことです。", NULL, "\"No, he committed suicide by taking poison.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/282900029", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7i6030", 256, TRUE); OutputLine(NULL, "研究の終了が自身の人生を否定されたものと悲観しての発作的犯行と思われていますが、…何が目的だったやら。」", NULL, " He was in such a rage that his research was being shut down... that he felt as if his life itself was being denied.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("総理大臣", NULL, "Prime Minister", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/282100023", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7k6021", 256, TRUE); OutputLine(NULL, "「………彼を狂気に駆り立てた理由は永遠に闇の中ということですか。」", NULL, "\"......So no one will ever really know what made him commit such a horrific crime.\"", Line_Normal); ClearMessage(); @@ -1600,35 +1603,35 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("年寄り", NULL, "Senior", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/00007591", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7l6000", 256, TRUE); OutputLine(NULL, "「…何で兵隊さんは災害なのに鉄砲持ってきとるんしゃあ。」", NULL, "\"...Why do you all have guns?\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forceb28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6000", 256, TRUE); OutputLine(NULL, "「皆さんが避難した後の家屋を守るためです。", NULL, "\"These are to protect your homes after the evacuation.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forceb28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6001", 256, TRUE); OutputLine(NULL, "また、災害に便乗して商店を襲撃する暴徒に対してです。」", NULL, " We're expecting looters.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("年寄り", NULL, "Senior", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/00007594", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7l6001", 256, TRUE); OutputLine(NULL, "「………雛見沢にそんな輩はおらんのしゃ…。」", NULL, "\"......No one in Hinamizawa would do something like that...\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forcec28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6002", 256, TRUE); OutputLine(NULL, "「第1小隊、避難誘導順調。", NULL, "\"This is the 1st Platoon. The evacuation is on schedule.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcec28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6003", 256, TRUE); OutputLine(NULL, "……了解!", NULL, " ...Roger that!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcec28003", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6004", 256, TRUE); OutputLine(NULL, " 一個分隊を応援に向わせます。」", NULL, " We'll send our platoon over.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } @@ -1640,100 +1643,100 @@ void main() if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/forced28001", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6005", 256, TRUE); OutputLine(NULL, "「位牌は構いません!", NULL, "\"You may take that with you!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/forced28002", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6006", 256, TRUE); OutputLine(NULL, " 急いでください!!", NULL, " Please hurry up!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/forced28003", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6007", 256, TRUE); OutputLine(NULL, " 町会の方は点呼を怠らないように!!", NULL, " Make sure everyone in the village is here!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forced28004", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6008", 256, TRUE); OutputLine(NULL, " 歩行困難な方は申し出てください。", NULL, " Please come forward if you're unable to walk.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forced28005", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6009", 256, TRUE); OutputLine(NULL, "隊員が補助します!」", NULL, " A soldier will come and help you!\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("年寄り", NULL, "Senior", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/eldb28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7m6000", 256, TRUE); OutputLine(NULL, "「おおぉぉ、梨花ちゃまが殺されたからオヤシロさまがお怒りになったのじゃ…。」", NULL, "\"Aaaah, Oyashiro-sama is angry because Rika-chama was murdered...\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("年寄り", NULL, "Senior", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/eldc28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7l6002", 256, TRUE); OutputLine(NULL, "「オヤシロさまオヤシロさまオヤシロさま…、どうか怒りをお鎮めください…。」", NULL, "\"Oyashiro-sama... Oyashiro-sama... Please forgive our sins....\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("年寄り", NULL, "Senior", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/eldd28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7o6000", 256, TRUE); OutputLine(NULL, "「防災訓練どおりに避難すちゃれー!", NULL, "\"Remember our emergency drills!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/eldd28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7o6001", 256, TRUE); OutputLine(NULL, " 班長は点呼終わったら町会役員に連絡せんかいねー!」", NULL, " Group leaders have to contact a town council member when everyone in their group has shown up!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("年寄り", NULL, "Senior", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/elde28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7m6001", 256, TRUE); OutputLine(NULL, "「鬼ヶ淵から瘴気が溢れ出したんね…。", NULL, "\"Miasma is coming out of the swamp...", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/elde28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7m6002", 256, TRUE); OutputLine(NULL, "オヤシロさまはお怒りだんね……。」", NULL, " Oyashiro-sama must be furious...\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("年寄り", NULL, "Senior", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/eldf28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7n6000", 256, TRUE); OutputLine(NULL, "「こんなに大勢いるんじゃ、助かる方法なんかなかとよぉ。", NULL, "\"There are too many of us here! We'll never make it out alive!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/eldf28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7n6001", 256, TRUE); OutputLine(NULL, "村で死なせてくれなぁ!」", NULL, " Let me die in this village!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forcee28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6010", 256, TRUE); OutputLine(NULL, "「大丈夫です。", NULL, "\"Don't worry.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcee28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6011", 256, TRUE); OutputLine(NULL, "輸送ヘリと防ガス仕様のバスが回されます。", NULL, " The helicopters and buses are on their way to transport everyone to safety.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcee28003", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6012", 256, TRUE); OutputLine(NULL, "必ず助かりますから!」", NULL, " You're all going to make it out okay!\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("男", NULL, "Man", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/mana28014", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7o6002", 256, TRUE); OutputLine(NULL, "「みんな営林署へ集まれぇぇ!!", NULL, "\"Everyone gather at the forestry service!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/mana28015", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7o6003", 256, TRUE); OutputLine(NULL, " 4丁目は違うだろ、郵便局裏の公民館だぞ!!」", NULL, " No, not the people from District 4! You're supposed to go to the community center behind the post office!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forcef28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6013", 256, TRUE); OutputLine(NULL, "「皆さん、防災訓練と同じです。", NULL, "\"It's exactly the same as in the emergency drills.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcef28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6014", 256, TRUE); OutputLine(NULL, "落ち着いて災害時避難場所に集合してください。", NULL, " Please calm down and head to your evacuation point.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcef28003", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6015", 256, TRUE); OutputLine(NULL, "団体行動をお願いします。", NULL, " Please move as a group.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcef28004", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6016", 256, TRUE); OutputLine(NULL, "一人の乱れが全体の足を引きます!", NULL, " Every person matters!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcef28005", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6017", 256, TRUE); OutputLine(NULL, " どうか団体行動を!", NULL, " Everyone needs to stick together!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcef28006", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6018", 256, TRUE); OutputLine(NULL, " 家には必ず戻れます!」", NULL, " You will get home safely!\"", Line_Normal); ClearMessage(); @@ -1847,7 +1850,7 @@ void main() ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("年寄り", NULL, "Senior", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/eldg28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7l6003", 256, TRUE); OutputLine(NULL, "「………アメさんの妨害電波食らった時もこんな音がしたんね…。」", NULL, "\"......This is exactly how it sounded when the Americans jammed the radio waves during the war...\"", Line_Normal); ClearMessage(); @@ -1888,22 +1891,22 @@ void main() DrawSceneWithMask( "background/ygk1", "maskright", 1, 0, 300 ); if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forceh28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6019", 256, TRUE); OutputLine(NULL, "「万一のガス流に備えて窓は全て閉めてください。", NULL, "\"Please close all of the windows to prevent the gas from entering.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forceh28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6020", 256, TRUE); OutputLine(NULL, "念のため窓ガラスはテープで目張りします。", NULL, " We'll be sealing the windows to be on the safe side.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forceh28003", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6021", 256, TRUE); OutputLine(NULL, "申し訳ございませんがご協力をお願いいたします!」", NULL, " Your cooperation would be appreciated.\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("男", NULL, "Man", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/manb28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7o6004", 256, TRUE); OutputLine(NULL, "「よし来た!", NULL, "\"All right!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/manb28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7o6005", 256, TRUE); OutputLine(NULL, " 若いのは率先して手伝えー!!」", NULL, " Let's help them out!\"", Line_Normal); ClearMessage(); @@ -1940,22 +1943,31 @@ void main() DrawSceneWithMask( "background/ygk3", "maskright", 1, 0, 300 ); if (GetGlobalFlag(GADVMode)) { OutputLine("年寄り", NULL, "Senior", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/eldh28001", 540, TRUE); - OutputLine(NULL, "「…ぜぇんぶ、オヤシロさまの祟りなんしゃあ、梨花ちゃま梨花ちゃま…、オヤシロさまオヤシロさま…。」", - NULL, "\"...This is all Oyashiro-sama's curse! Rika-chama... Rika-chama.... Oyashiro-sama, Oyashiro-sama...\"", GetGlobalFlag(GLinemodeSp)); + ModPlayVoiceLS(4, 0, "org/mob7l6004", 256, TRUE); + OutputLine(NULL, "「…ぜぇんぶ、", + NULL, "\"...This is all", Line_WaitForInput); + ModPlayVoiceLS(4, 0, "org/mob7l6005", 256, TRUE); + OutputLine(NULL, "オヤシロさまの祟りなんしゃあ、", + NULL, " Oyashiro-sama's curse!", Line_WaitForInput); + ModPlayVoiceLS(4, 0, "org/mob7l6006", 256, TRUE); + OutputLine(NULL, "梨花ちゃま梨花ちゃま…、", + NULL, " Rika-chama... Rika-chama....", Line_WaitForInput); + ModPlayVoiceLS(4, 0, "org/mob7l6007", 256, TRUE); + OutputLine(NULL, "オヤシロさまオヤシロさま…。」", + NULL, " Oyashiro-sama, Oyashiro-sama...\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("年寄り", NULL, "Senior", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/eldi28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7m6003", 256, TRUE); OutputLine(NULL, "「やっぱり、古手神社の鬼隠しはオヤシロさまのお怒りの先触れだったんだ。」", NULL, "\"Oyashiro-sama demoned away those kids at the Furude Shrine in his fury...\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("年寄り", NULL, "Senior", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/eldj28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7n6002", 256, TRUE); OutputLine(NULL, "「あの日、古手神社は鬼の国に飲み込まれたんよ…。", NULL, "\"The Furude Shrine was swallowed by the world of the demons that day...", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/eldj28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7n6003", 256, TRUE); OutputLine(NULL, "梨花ちゃまは鬼たちに腸を食らわれたんじゃ…。」", NULL, " The demons chewed up her guts while she was still alive...\"", Line_Normal); ClearMessage(); @@ -2103,13 +2115,13 @@ void main() ModPlayBGM( 0, "T1_Requiem", 56, 0, 0 ); if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/forcej28001", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6000", 256, TRUE); OutputLine(NULL, "「………中隊長より全隊員へ。", NULL, "\"...This the company commander.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/forcej28002", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6001", 256, TRUE); OutputLine(NULL, "………彼らのために1分間の黙祷を捧げよう。", NULL, " The men are requesting one minute of silence.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/forcej28003", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6002", 256, TRUE); OutputLine(NULL, "三佐、1分だけご許可を。」", NULL, " Can you let them have that, Major?\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } @@ -2133,19 +2145,19 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forcej28004", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6003", 256, TRUE); OutputLine(NULL, "「…………天に召します我らの父よ。", NULL, "\".........Dear Heavenly Father.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcej28005", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6004", 256, TRUE); OutputLine(NULL, "罪無き彼らをどうかお導きください。", NULL, " Please guide these innocent people.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcej28006", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6005", 256, TRUE); OutputLine(NULL, "彼らの尊き犠牲がそれ以上の犠牲を防ぐことをどうか報いてください。", NULL, " Their sacrifice will save the lives of many others to come.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcej28007", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6006", 256, TRUE); OutputLine(NULL, "そして願わくば罪深き我らをお赦しください。", NULL, " Please forgive us for committing this sin.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcej28008", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6007", 256, TRUE); OutputLine(NULL, "我らが今日ここに在ることをお赦しください…。」", NULL, " Please forgive us for being here today...\"", Line_Normal); ClearMessage(); @@ -2308,7 +2320,7 @@ void main() FadeBustshotWithFiltering( 2, "maskleft" , 1, FALSE, 0, 0, 300, TRUE ); if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/forcej28009", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6008", 256, TRUE); OutputLine(NULL, "「…………以上で、黙祷を終了する。」", NULL, "\"......The moment of silence has ended.\"", Line_Normal); ClearMessage(); @@ -2319,7 +2331,7 @@ void main() ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forcej28010", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6009", 256, TRUE); OutputLine(NULL, "「全小隊、滅菌を開始せよ。」", NULL, "\"Execute the operation now.\"", Line_Normal); ClearMessage(); @@ -2602,10 +2614,10 @@ void main() if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forcem28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6010", 256, TRUE); OutputLine(NULL, "「発砲許可!!", NULL, "\"You have permission to fire!!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcem28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6011", 256, TRUE); OutputLine(NULL, " 撃て撃て撃て撃て撃て撃てッ!!!」", NULL, " Shoot, shoot, shoot!!!\"", Line_Normal); ClearMessage(); @@ -2912,28 +2924,31 @@ void main() DrawScene( "background/yg2", 400 ); if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/forcen28001", 256, TRUE); - OutputLine(NULL, "「どうした! 反撃されたか!", - NULL, "\"What happened?! Did they fight back?!", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/forcen28003", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6012", 256, TRUE); + OutputLine(NULL, "「どうした!", + NULL, "\"What happened?!", Line_WaitForInput); + ModPlayVoiceLS(4, 0, "org/mob7t6013", 256, TRUE); + OutputLine(NULL, " 反撃されたか!", + NULL, " Did they fight back?!", Line_WaitForInput); + ModPlayVoiceLS(4, 0, "org/mob7t6014", 256, TRUE); OutputLine(NULL, " 応答しろ!!」", NULL, " Respond!!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/forceo28001", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6022", 256, TRUE); OutputLine(NULL, "「脱走者は全員射殺。", NULL, "\"We've shot all the fugitives.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/forceo28002", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6023", 256, TRUE); OutputLine(NULL, "銃声は駐在警官が反撃したものです。」", NULL, " One of the residential policemen shot back.\"", Line_Normal); ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forcep28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6015", 256, TRUE); OutputLine(NULL, "「射殺体を回収しろ。", NULL, "\"Collect those bodies.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/forcep28002", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6016", 256, TRUE); OutputLine(NULL, "一般犠牲者と一緒にしないよう注意せよ。」", NULL, " Do not put them with the other corpses.\"", Line_Normal); ClearMessage(); @@ -2968,65 +2983,65 @@ void main() ModPlayBGM( 1, "suzu", 56, 0, 1 ); if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forceq28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6024", 256, TRUE); OutputLine(NULL, "「第1小隊より本部。", NULL, "\"This is the First Platoon.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forceq28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6025", 256, TRUE); OutputLine(NULL, "営林署の滅菌を終了。", NULL, " The forestry service building has been sterilized.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forceq28003", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7p6026", 256, TRUE); OutputLine(NULL, "脱走者4名は射殺。」", NULL, " Four escaped. We took them down.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/forcer28001", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7q6000", 256, TRUE); OutputLine(NULL, "「第2小隊より本部。", NULL, "\"This is the Second Platoon.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/forcer28002", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7q6001", 256, TRUE); OutputLine(NULL, "滅菌終了。", NULL, " Sterilization complete.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcer28003", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7q6002", 256, TRUE); OutputLine(NULL, "脱走者なし。」", NULL, " No one escaped.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forces28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7r6000", 256, TRUE); OutputLine(NULL, "「第3小隊より本部。", NULL, "\"This is the Third Platoon.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forces28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7r6001", 256, TRUE); OutputLine(NULL, "脱走者10名以上。", NULL, " More than ten escaped.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forces28003", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7r6002", 256, TRUE); OutputLine(NULL, "現在掃討中。", NULL, " We're conducting a sweep.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forces28004", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7r6003", 256, TRUE); OutputLine(NULL, "制圧は時間の問題。」", NULL, " It will be over soon.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forcet28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7s6000", 256, TRUE); OutputLine(NULL, "「第4小隊より本部。", NULL, "\"This is the Fourth Platoon.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcet28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7s6001", 256, TRUE); OutputLine(NULL, "滅菌終了。", NULL, " Sterilization complete.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forcet28003", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7s6002", 256, TRUE); OutputLine(NULL, "脱走者なし。」", NULL, " No one escaped.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps2/00/forceu28001", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7r6004", 256, TRUE); OutputLine(NULL, "「第3小隊より本部。", NULL, "\"This is the Third Platoon.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forceu28002", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7r6005", 256, TRUE); OutputLine(NULL, "脱走者13名全員の射殺を確認。", NULL, " We've taken out all 13 fugitives.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps2/00/forceu28003", 540, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7r6006", 256, TRUE); OutputLine(NULL, "全員の滅菌を終了。」", NULL, " Sterilization is now complete.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } @@ -3101,10 +3116,10 @@ void main() ClearMessage(); if (GetGlobalFlag(GADVMode)) { OutputLine("自衛隊員", NULL, "Self-Defense Force Member", NULL, Line_ContinueAfterTyping); } - ModPlayVoiceLS(4, 0, "ps3/s12/00/forcew28001", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6017", 256, TRUE); OutputLine(NULL, "「三佐、滅菌の完全終了を確認。", NULL, "\"Major, the sterilization is complete.", Line_WaitForInput); - ModPlayVoiceLS(4, 0, "ps3/s12/00/forcew28002", 256, TRUE); + ModPlayVoiceLS(4, 0, "org/mob7t6018", 256, TRUE); OutputLine(NULL, "通信妨害を終了しますがよろしいですか。」", NULL, " We are going to reconnect the phone lines.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }