From 9bc29b97b123b10387ea22db931e6c4316a37daa Mon Sep 17 00:00:00 2001 From: DoctorDiablo Date: Wed, 14 Aug 2019 20:44:46 -0400 Subject: [PATCH] Mina translation fixes --- Update/_mina_008.txt | 6 +++--- Update/_mina_022.txt | 4 ++-- Update/_mina_025.txt | 6 +++--- 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/Update/_mina_008.txt b/Update/_mina_008.txt index 245be8f..a441926 100644 --- a/Update/_mina_008.txt +++ b/Update/_mina_008.txt @@ -2929,13 +2929,13 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(4, 11, "ps3/s12/11/180700048", 256, TRUE); OutputLine(NULL, "「まず、こうですね………?", - NULL, "\"First of all...", Line_WaitForInput); + NULL, "\"First, you go like this, right...?", Line_WaitForInput); ModPlayVoiceLS(4, 11, "ps3/s12/11/180700049", 256, TRUE); OutputLine(NULL, " ここまではわかります。", - NULL, " Okay, I got that one...", Line_WaitForInput); + NULL, " Okay, you understand that part...", Line_WaitForInput); ModPlayVoiceLS(4, 11, "ps3/s12/11/180700050", 256, TRUE); OutputLine(NULL, "……それからそれから…?", - NULL, " then what do I do...? ", GetGlobalFlag(GLinemodeSp)); + NULL, " Now, what comes next...? ", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(4, 11, "ps3/s12/11/180700051", 256, TRUE); OutputLine(NULL, "そこで、こう。いえいえ違います、持ち上げなくていいんです。", diff --git a/Update/_mina_022.txt b/Update/_mina_022.txt index 335f782..3ae96a4 100644 --- a/Update/_mina_022.txt +++ b/Update/_mina_022.txt @@ -2164,10 +2164,10 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(4, 9, "ps3/s12/09/280900200", 256, TRUE); OutputLine(NULL, "「……あら、するとどういうことになるのかしら。", - NULL, "\"...I see. And what's that supposed to mean?", Line_WaitForInput); + NULL, "\"...I see. Then I wonder how things will play out.", Line_WaitForInput); ModPlayVoiceLS(4, 9, "ps2/09/280900201", 256, TRUE); OutputLine(NULL, "つまり、三佐は昨日すでに亡くなられていたことになってしまいます。」", - NULL, " It means that you were already dead yesterday.\"", Line_Normal); + NULL, " In other words, you're saying I was already dead as of yesterday.\"", Line_Normal); ClearMessage(); DrawScene( "black", 400 ); diff --git a/Update/_mina_025.txt b/Update/_mina_025.txt index 80fda62..42b3b83 100644 --- a/Update/_mina_025.txt +++ b/Update/_mina_025.txt @@ -2162,13 +2162,13 @@ void main() if (GetGlobalFlag(GADVMode)) { OutputLine("小此木", NULL, "Okonogi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(4, 14, "ps3/s12/14/283400059", 256, TRUE); OutputLine(NULL, "「最初は普通の東京訛りだったです。", - NULL, "\"I used to have a Tokyo accent before.", Line_WaitForInput); + NULL, "\"I used to have a normal Tokyo accent.", Line_WaitForInput); ModPlayVoiceLS(4, 14, "ps3/s12/14/283400060", 256, TRUE); OutputLine(NULL, "直せと言われれば直せるつもりですがね。", - NULL, " I like to think I can fix it if asked, though.", Line_WaitForInput); + NULL, " I like to think I can fix it when asked, though.", Line_WaitForInput); ModPlayVoiceLS(4, 14, "ps3/s12/14/283400061", 256, TRUE); OutputLine(NULL, "地域に溶け込むのが仕事ですから。」", - NULL, " But it's my job to blend in with the local culture.\"", Line_Normal); + NULL, " After all, it's my job to blend in with the local culture.\"", Line_Normal); ClearMessage(); DrawSceneWithMask( "black", "maskleft", 1, 0, 300 );