diff --git a/Update/init.txt b/Update/init.txt index 026694b..c866407 100644 --- a/Update/init.txt +++ b/Update/init.txt @@ -132,19 +132,19 @@ void main() // GAltBGM controls which of these are selected ModAddBGMset("New BGM", "Placeholder", "BGM"); - ModAddBGMset("Original BGM", "Placeholder", "OGBGM:BGM"); + ModAddBGMset("GIN's BGM", "Placeholder", "OGBGM:BGM"); ModAddBGMset("Italo BGM", "Placeholder", "ItaloBGM:OGBGM:BGM"); // GAltSE controls which of these are selected ModAddSEset("New SE", "Placeholder", "SE"); - ModAddSEset("Original SE", "Placeholder", "OGSE:SE"); + ModAddSEset("GIN's SE", "Placeholder", "OGSE:SE"); // Audio presets the user can select, consisting of a combination of the BGM and SE flags ModAddAudioset( "New BGM/SE", - "Use the new BGM/SE introduced by MangaGamer in the April 2019 update, played with the Console timings.", + "Use the new Background Music (BGM) and Sound Effects (SE) introduced by MangaGamer in the April 2019 update, played with the Console timings.", "JP: New BGM/SE", - "JP: Use the new BGM/SE introduced by MangaGamer in the April 2019 update, played with the Console timings.", + "JP: Use the new Background Music (BGM) and Sound Effects (SE) introduced by MangaGamer in the April 2019 update, played with the Console timings.", 0, // GAltBGM 0, // GAltBGMFlow 0, // GAltSE @@ -152,14 +152,18 @@ void main() ); ModAddAudioset( - "Original BGM/SE", - "Use the original BGM/SE from the Japanese version of the game, with the original game's timings. This option was previously known as 'BGM/SE fix'. + "GIN's BGM/SE", + "This option uses GIN's Background Music (BGM) and Sound Effects (SE), which bring the BGM/SE closer (but definitely NOT identical to) the original Japanese release and/or Pre April Update. - Note that this not only changes which audio files are played, but also when BGM starts to play/stops playing, in certain cases.", - "JP: Original BGM/SE", - "JP: Use the original BGM/SE from the Japanese version of the game, with the original game's timings. This option was previously known as 'BGM/SE fix'. + Please click on the "Open BGM/SE FAQ" button to view the 07th-mod wiki for more details. - Note that this not only changes which audio files are played, but also when BGM starts to play/stops playing, in certain cases.", + This option was previously known as 'Original BGM/SE' or 'BGM/SE fix'.", + "JP: GIN's BGM/SE", + "JP: This option uses GIN's Background Music (BGM) and Sound Effects (SE), which bring the BGM/SE closer (but definitely NOT identical to) the original Japanese release and/or Pre April Update. + + Please click on the "Open BGM/SE FAQ" button to view the 07th-mod wiki for more details. + + This option was previously known as 'Original BGM/SE' or 'BGM/SE fix'.", 1, // GAltBGM 1, // GAltBGMFlow 1, // GAltSE