From 2a7f537834f35fb9ac2c1aa1b137b7bf84808d21 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A1chym=20Tou=C5=A1ek?= Date: Sat, 23 Nov 2019 18:37:25 +0100 Subject: [PATCH] Fix missing sprite --- Update/_tsum_026.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Update/_tsum_026.txt b/Update/_tsum_026.txt index 572a510..70fb494 100644 --- a/Update/_tsum_026.txt +++ b/Update/_tsum_026.txt @@ -1328,7 +1328,7 @@ void main() PlaySE( 0, "s_daidageki", 56, 64 ); StartShakingOfWindow( 248, 40, 0, 0, 4*2, FALSE ); StartShakingOfAllObjects( 248, 40, 0, 0, 4*2, TRUE ); - MoveBustshot(1, "portrait/night/ri1_fuman_a1_0", 100, 0, 0, 0, 200, TRUE); + MoveBustshot(1, NULL, 100, 0, 0, 0, 200, TRUE); ModDrawCharacter(0, 2, "portrait/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE ); PlaySE( 0, "s_down", 56, 64 ); StartShakingOfWindow( 248, 40, 0, 0, 4*2, FALSE );