|
| 1 | +0 Material Base |
| 2 | + 1 string m_Name = "msgothic_2 SDF Material" |
| 3 | + 0 PPtr<Shader> m_Shader |
| 4 | + 0 int m_FileID = 0 |
| 5 | + 0 SInt64 m_PathID = 89 |
| 6 | + 1 string m_ShaderKeywords = "UNDERLAY_ON" |
| 7 | + 0 unsigned int m_LightmapFlags = 4 |
| 8 | + 0 bool m_EnableInstancingVariants = false |
| 9 | + 1 bool m_DoubleSidedGI = false |
| 10 | + 0 int m_CustomRenderQueue = -1 |
| 11 | + 0 map stringTagMap |
| 12 | + 0 Array Array (0 items) |
| 13 | + 0 int size = 0 |
| 14 | + 0 vector disabledShaderPasses |
| 15 | + 1 Array Array (0 items) |
| 16 | + 0 int size = 0 |
| 17 | + 0 UnityPropertySheet m_SavedProperties |
| 18 | + 0 map m_TexEnvs |
| 19 | + 0 Array Array (5 items) |
| 20 | + 0 int size = 5 |
| 21 | + [0] |
| 22 | + 0 pair data |
| 23 | + 1 string first = "_BumpMap" |
| 24 | + 0 UnityTexEnv second |
| 25 | + 0 PPtr<Texture> m_Texture |
| 26 | + 0 int m_FileID = 0 |
| 27 | + 0 SInt64 m_PathID = 0 |
| 28 | + 0 Vector2f m_Scale |
| 29 | + 0 float x = 1 |
| 30 | + 0 float y = 1 |
| 31 | + 0 Vector2f m_Offset |
| 32 | + 0 float x = 0 |
| 33 | + 0 float y = 0 |
| 34 | + [1] |
| 35 | + 0 pair data |
| 36 | + 1 string first = "_Cube" |
| 37 | + 0 UnityTexEnv second |
| 38 | + 0 PPtr<Texture> m_Texture |
| 39 | + 0 int m_FileID = 0 |
| 40 | + 0 SInt64 m_PathID = 0 |
| 41 | + 0 Vector2f m_Scale |
| 42 | + 0 float x = 1 |
| 43 | + 0 float y = 1 |
| 44 | + 0 Vector2f m_Offset |
| 45 | + 0 float x = 0 |
| 46 | + 0 float y = 0 |
| 47 | + [2] |
| 48 | + 0 pair data |
| 49 | + 1 string first = "_FaceTex" |
| 50 | + 0 UnityTexEnv second |
| 51 | + 0 PPtr<Texture> m_Texture |
| 52 | + 0 int m_FileID = 0 |
| 53 | + 0 SInt64 m_PathID = 0 |
| 54 | + 0 Vector2f m_Scale |
| 55 | + 0 float x = 1 |
| 56 | + 0 float y = 1 |
| 57 | + 0 Vector2f m_Offset |
| 58 | + 0 float x = 0 |
| 59 | + 0 float y = 0 |
| 60 | + [3] |
| 61 | + 0 pair data |
| 62 | + 1 string first = "_MainTex" |
| 63 | + 0 UnityTexEnv second |
| 64 | + 0 PPtr<Texture> m_Texture |
| 65 | + 0 int m_FileID = 0 |
| 66 | + 0 SInt64 m_PathID = 88 |
| 67 | + 0 Vector2f m_Scale |
| 68 | + 0 float x = 1 |
| 69 | + 0 float y = 1 |
| 70 | + 0 Vector2f m_Offset |
| 71 | + 0 float x = 0 |
| 72 | + 0 float y = 0 |
| 73 | + [4] |
| 74 | + 0 pair data |
| 75 | + 1 string first = "_OutlineTex" |
| 76 | + 0 UnityTexEnv second |
| 77 | + 0 PPtr<Texture> m_Texture |
| 78 | + 0 int m_FileID = 0 |
| 79 | + 0 SInt64 m_PathID = 0 |
| 80 | + 0 Vector2f m_Scale |
| 81 | + 0 float x = 1 |
| 82 | + 0 float y = 1 |
| 83 | + 0 Vector2f m_Offset |
| 84 | + 0 float x = 0 |
| 85 | + 0 float y = 0 |
| 86 | + 0 map m_Floats |
| 87 | + 0 Array Array (51 items) |
| 88 | + 0 int size = 51 |
| 89 | + [0] |
| 90 | + 0 pair data |
| 91 | + 1 string first = "_Ambient" |
| 92 | + 0 float second = 0.5 |
| 93 | + [1] |
| 94 | + 0 pair data |
| 95 | + 1 string first = "_Bevel" |
| 96 | + 0 float second = 0.5 |
| 97 | + [2] |
| 98 | + 0 pair data |
| 99 | + 1 string first = "_BevelClamp" |
| 100 | + 0 float second = 0 |
| 101 | + [3] |
| 102 | + 0 pair data |
| 103 | + 1 string first = "_BevelOffset" |
| 104 | + 0 float second = 0 |
| 105 | + [4] |
| 106 | + 0 pair data |
| 107 | + 1 string first = "_BevelRoundness" |
| 108 | + 0 float second = 0 |
| 109 | + [5] |
| 110 | + 0 pair data |
| 111 | + 1 string first = "_BevelWidth" |
| 112 | + 0 float second = 0 |
| 113 | + [6] |
| 114 | + 0 pair data |
| 115 | + 1 string first = "_BumpFace" |
| 116 | + 0 float second = 0 |
| 117 | + [7] |
| 118 | + 0 pair data |
| 119 | + 1 string first = "_BumpOutline" |
| 120 | + 0 float second = 0 |
| 121 | + [8] |
| 122 | + 0 pair data |
| 123 | + 1 string first = "_ColorMask" |
| 124 | + 0 float second = 15 |
| 125 | + [9] |
| 126 | + 0 pair data |
| 127 | + 1 string first = "_CullMode" |
| 128 | + 0 float second = 0 |
| 129 | + [10] |
| 130 | + 0 pair data |
| 131 | + 1 string first = "_Diffuse" |
| 132 | + 0 float second = 0.5 |
| 133 | + [11] |
| 134 | + 0 pair data |
| 135 | + 1 string first = "_FaceDilate" |
| 136 | + 0 float second = 0.1500000000 |
| 137 | + [12] |
| 138 | + 0 pair data |
| 139 | + 1 string first = "_FaceUVSpeedX" |
| 140 | + 0 float second = 0 |
| 141 | + [13] |
| 142 | + 0 pair data |
| 143 | + 1 string first = "_FaceUVSpeedY" |
| 144 | + 0 float second = 0 |
| 145 | + [14] |
| 146 | + 0 pair data |
| 147 | + 1 string first = "_GlowInner" |
| 148 | + 0 float second = 0.0500000007 |
| 149 | + [15] |
| 150 | + 0 pair data |
| 151 | + 1 string first = "_GlowOffset" |
| 152 | + 0 float second = 0 |
| 153 | + [16] |
| 154 | + 0 pair data |
| 155 | + 1 string first = "_GlowOuter" |
| 156 | + 0 float second = 0.0500000007 |
| 157 | + [17] |
| 158 | + 0 pair data |
| 159 | + 1 string first = "_GlowPower" |
| 160 | + 0 float second = 0.75 |
| 161 | + [18] |
| 162 | + 0 pair data |
| 163 | + 1 string first = "_GradientScale" |
| 164 | + 0 float second = 11 |
| 165 | + [19] |
| 166 | + 0 pair data |
| 167 | + 1 string first = "_LightAngle" |
| 168 | + 0 float second = 3.14159989 |
| 169 | + [20] |
| 170 | + 0 pair data |
| 171 | + 1 string first = "_MaskSoftnessX" |
| 172 | + 0 float second = 0 |
| 173 | + [21] |
| 174 | + 0 pair data |
| 175 | + 1 string first = "_MaskSoftnessY" |
| 176 | + 0 float second = 0 |
| 177 | + [22] |
| 178 | + 0 pair data |
| 179 | + 1 string first = "_OutlineSoftness" |
| 180 | + 0 float second = 0 |
| 181 | + [23] |
| 182 | + 0 pair data |
| 183 | + 1 string first = "_OutlineUVSpeedX" |
| 184 | + 0 float second = 0 |
| 185 | + [24] |
| 186 | + 0 pair data |
| 187 | + 1 string first = "_OutlineUVSpeedY" |
| 188 | + 0 float second = 0 |
| 189 | + [25] |
| 190 | + 0 pair data |
| 191 | + 1 string first = "_OutlineWidth" |
| 192 | + 0 float second = 0.15 |
| 193 | + [26] |
| 194 | + 0 pair data |
| 195 | + 1 string first = "_PerspectiveFilter" |
| 196 | + 0 float second = 0.875 |
| 197 | + [27] |
| 198 | + 0 pair data |
| 199 | + 1 string first = "_Reflectivity" |
| 200 | + 0 float second = 10 |
| 201 | + [28] |
| 202 | + 0 pair data |
| 203 | + 1 string first = "_ScaleRatioA" |
| 204 | + 0 float second = 0.909090936 |
| 205 | + [29] |
| 206 | + 0 pair data |
| 207 | + 1 string first = "_ScaleRatioB" |
| 208 | + 0 float second = 0.675000012 |
| 209 | + [30] |
| 210 | + 0 pair data |
| 211 | + 1 string first = "_ScaleRatioC" |
| 212 | + 0 float second = 0.675000012 |
| 213 | + [31] |
| 214 | + 0 pair data |
| 215 | + 1 string first = "_ScaleX" |
| 216 | + 0 float second = 1 |
| 217 | + [32] |
| 218 | + 0 pair data |
| 219 | + 1 string first = "_ScaleY" |
| 220 | + 0 float second = 1 |
| 221 | + [33] |
| 222 | + 0 pair data |
| 223 | + 1 string first = "_ShaderFlags" |
| 224 | + 0 float second = 0 |
| 225 | + [34] |
| 226 | + 0 pair data |
| 227 | + 1 string first = "_Sharpness" |
| 228 | + 0 float second = 0 |
| 229 | + [35] |
| 230 | + 0 pair data |
| 231 | + 1 string first = "_SpecularPower" |
| 232 | + 0 float second = 2 |
| 233 | + [36] |
| 234 | + 0 pair data |
| 235 | + 1 string first = "_Stencil" |
| 236 | + 0 float second = 0 |
| 237 | + [37] |
| 238 | + 0 pair data |
| 239 | + 1 string first = "_StencilComp" |
| 240 | + 0 float second = 8 |
| 241 | + [38] |
| 242 | + 0 pair data |
| 243 | + 1 string first = "_StencilOp" |
| 244 | + 0 float second = 0 |
| 245 | + [39] |
| 246 | + 0 pair data |
| 247 | + 1 string first = "_StencilReadMask" |
| 248 | + 0 float second = 255 |
| 249 | + [40] |
| 250 | + 0 pair data |
| 251 | + 1 string first = "_StencilWriteMask" |
| 252 | + 0 float second = 255 |
| 253 | + [41] |
| 254 | + 0 pair data |
| 255 | + 1 string first = "_TextureHeight" |
| 256 | + 0 float second = 2048 |
| 257 | + [42] |
| 258 | + 0 pair data |
| 259 | + 1 string first = "_TextureWidth" |
| 260 | + 0 float second = 4096 |
| 261 | + [43] |
| 262 | + 0 pair data |
| 263 | + 1 string first = "_UnderlayDilate" |
| 264 | + 0 float second = 1 |
| 265 | + [44] |
| 266 | + 0 pair data |
| 267 | + 1 string first = "_UnderlayOffsetX" |
| 268 | + 0 float second = 1 |
| 269 | + [45] |
| 270 | + 0 pair data |
| 271 | + 1 string first = "_UnderlayOffsetY" |
| 272 | + 0 float second = -1 |
| 273 | + [46] |
| 274 | + 0 pair data |
| 275 | + 1 string first = "_UnderlaySoftness" |
| 276 | + 0 float second = 1 |
| 277 | + [47] |
| 278 | + 0 pair data |
| 279 | + 1 string first = "_VertexOffsetX" |
| 280 | + 0 float second = 0 |
| 281 | + [48] |
| 282 | + 0 pair data |
| 283 | + 1 string first = "_VertexOffsetY" |
| 284 | + 0 float second = 0 |
| 285 | + [49] |
| 286 | + 0 pair data |
| 287 | + 1 string first = "_WeightBold" |
| 288 | + 0 float second = 0.75 |
| 289 | + [50] |
| 290 | + 0 pair data |
| 291 | + 1 string first = "_WeightNormal" |
| 292 | + 0 float second = 0 |
| 293 | + 0 map m_Colors |
| 294 | + 0 Array Array (10 items) |
| 295 | + 0 int size = 10 |
| 296 | + [0] |
| 297 | + 0 pair data |
| 298 | + 1 string first = "_ClipRect" |
| 299 | + 0 ColorRGBA second |
| 300 | + 0 float r = -32767 |
| 301 | + 0 float g = -32767 |
| 302 | + 0 float b = 32767 |
| 303 | + 0 float a = 32767 |
| 304 | + [1] |
| 305 | + 0 pair data |
| 306 | + 1 string first = "_EnvMatrixRotation" |
| 307 | + 0 ColorRGBA second |
| 308 | + 0 float r = 0 |
| 309 | + 0 float g = 0 |
| 310 | + 0 float b = 0 |
| 311 | + 0 float a = 0 |
| 312 | + [2] |
| 313 | + 0 pair data |
| 314 | + 1 string first = "_FaceColor" |
| 315 | + 0 ColorRGBA second |
| 316 | + 0 float r = 1 |
| 317 | + 0 float g = 1 |
| 318 | + 0 float b = 1 |
| 319 | + 0 float a = 1 |
| 320 | + [3] |
| 321 | + 0 pair data |
| 322 | + 1 string first = "_GlowColor" |
| 323 | + 0 ColorRGBA second |
| 324 | + 0 float r = 0 |
| 325 | + 0 float g = 1 |
| 326 | + 0 float b = 0 |
| 327 | + 0 float a = 0.5 |
| 328 | + [4] |
| 329 | + 0 pair data |
| 330 | + 1 string first = "_MaskCoord" |
| 331 | + 0 ColorRGBA second |
| 332 | + 0 float r = 0 |
| 333 | + 0 float g = 0 |
| 334 | + 0 float b = 32767 |
| 335 | + 0 float a = 32767 |
| 336 | + [5] |
| 337 | + 0 pair data |
| 338 | + 1 string first = "_OutlineColor" |
| 339 | + 0 ColorRGBA second |
| 340 | + 0 float r = 0 |
| 341 | + 0 float g = 0 |
| 342 | + 0 float b = 0 |
| 343 | + 0 float a = 1 |
| 344 | + [6] |
| 345 | + 0 pair data |
| 346 | + 1 string first = "_ReflectFaceColor" |
| 347 | + 0 ColorRGBA second |
| 348 | + 0 float r = 0 |
| 349 | + 0 float g = 0 |
| 350 | + 0 float b = 0 |
| 351 | + 0 float a = 1 |
| 352 | + [7] |
| 353 | + 0 pair data |
| 354 | + 1 string first = "_ReflectOutlineColor" |
| 355 | + 0 ColorRGBA second |
| 356 | + 0 float r = 0 |
| 357 | + 0 float g = 0 |
| 358 | + 0 float b = 0 |
| 359 | + 0 float a = 1 |
| 360 | + [8] |
| 361 | + 0 pair data |
| 362 | + 1 string first = "_SpecularColor" |
| 363 | + 0 ColorRGBA second |
| 364 | + 0 float r = 1 |
| 365 | + 0 float g = 1 |
| 366 | + 0 float b = 1 |
| 367 | + 0 float a = 1 |
| 368 | + [9] |
| 369 | + 0 pair data |
| 370 | + 1 string first = "_UnderlayColor" |
| 371 | + 0 ColorRGBA second |
| 372 | + 0 float r = 0 |
| 373 | + 0 float g = 0 |
| 374 | + 0 float b = 0 |
| 375 | + 0 float a = 0.5 |
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