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the drop shadow effect was never ported from the base game, which improves readability in NVL mode
If possible we should make it toggleable, but default to ON (i'm not sure if that's possible)
*check_game menu_waveon shadedistance 3,3 ;< This function ;mov %UMINEKOEND,50 mov %ispatched,0 mov %UMINEKOPATCH,0
Todo:
nvl
voice-only
adv_mode
Also See #83, #156
The text was updated successfully, but these errors were encountered:
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the drop shadow effect was never ported from the base game, which improves readability in NVL mode
If possible we should make it toggleable, but default to ON (i'm not sure if that's possible)
Todo:
nvl
scriptvoice-only
scriptadv_mode
scriptAlso See #83, #156
The text was updated successfully, but these errors were encountered: