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We know by this point that some users have crashes during animation effects. However, this is unusual because it is a repeatable, unskippable crash, with no animations causing the crash. There is also some odd stuff in the stdout.txt. Details below
User Report
I have a issue where I am unable to get pass a certain line, late into Episode 6 of Umineko Chiru. The game instantly crashes as soon as the line of text appears on the screen.
The game is the Steam version, which was freshly reinstalled along with the mod a few hours ago due to this issue.
It is the ADV patch, running on windows, installed with a installer, with the OG sprites in English. This PC has ran the game fine and should without a doubt have no issues otherwise
The game crashes after the line "However, there is one way.":
is this the only issue you've had so far?
ive had the basic crtl skip crashes
i think thats already listed otherwise ive been fine
are you using the experimental exe or the default one?
experimental
Discussion
Looking at the stdout.txt, it's odd that the same dialogue line is printed out many times, once per each character? see below:
I'm wondering if whatever is causing this is also causing the crash.
For a temporary fix for this user, I commented out these liens of code, which are just after the screenshot they sent.
I couldn't spot anything odd about the part that I commented out, but I could have missed it.
langjp しかし、一つだけあるのだ。@langjp ……絶対、検死を誤らない方法が。\langen^However, there is one way.^@advsetwindow "-1";langen^...One way to conduct a perfect examination.^\;bg new_Different_space_1a,0;_ld r,":b;sprites\eri\1\eri_a11_warai3.png",22;;ld r,ERI_AkuwaraiA6,80;se1v 2,100;advsetwindow "46";langjp「殺す、/;langjp!d900…………ということです。」@;;<ヱリカ;langen:dwave 0, "voice\46\64501178.ogg":^"And that is...^@/;advsetwindow "46";langen:delay 1200:dwave 0, "voice\46\64501179.ogg":^�...to kill them."^@;;_ld l,":b;sprites\but\1\but_d11_aseru3.png",23;advsetwindow "10"langjp「………ヱリカぁ……ぁ……。」\;<戦人langen:dwave 0,"voice\10\60100869.ogg":^"......Erikaa...aa..."^\_ld r,":b;sprites\eri\1\eri_a11_akuwarai1.png",80advsetwindow "46"
This fixed the crash for them and they were able to continue playing.
We know by this point that some users have crashes during animation effects. However, this is unusual because it is a repeatable, unskippable crash, with no animations causing the crash. There is also some odd stuff in the
stdout.txt
. Details belowUser Report
The game crashes after the line "However, there is one way.":
is this the only issue you've had so far?
are you using the experimental exe or the default one?
Discussion
Looking at the
stdout.txt
, it's odd that the same dialogue line is printed out many times, once per each character? see below:I'm wondering if whatever is causing this is also causing the crash.
For a temporary fix for this user, I commented out these liens of code, which are just after the screenshot they sent.
I couldn't spot anything odd about the part that I commented out, but I could have missed it.
This fixed the crash for them and they were able to continue playing.
Logs and save files
stderr(7).txt
stdout(7).zip
save37.zip
TODO
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