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Fix #50 - broken urls
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drojf committed Apr 15, 2024
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4 changes: 2 additions & 2 deletions docs/Higurashi/BGM-SE-FAQ.md
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Expand Up @@ -139,13 +139,13 @@ In April 2019, MG updated all their releases on request from 07th Expansion. I c

When 07th Expansion released the Hou+ demo, they also replaced all of the AI-D-IA tracks. Some of them with somewhat different versions of the tracks from MG's update, but many others with entirely new tracks.

Some info on the Hou Demo here: [Fandom "Higurashi no Naku Koro ni Hou+"](https://07th-expansion.fandom.com/wiki/Higurashi_no_Naku_Koro_ni_Hou%2B>)
Some info on the Hou Demo here: [Fandom "Higurashi no Naku Koro ni Hou+"](https://07th-expansion.fandom.com/wiki/Higurashi_no_Naku_Koro_ni_Hou%2B)

#### JP Hou+ Compilation (2022) / MangaGamer EN Hou+ Compilation (2023)

When 07th Expansion released the full version of Hou+, some of these replacement tracks saw slight alterations. And while most of Nerve's tracks stayed the way they've been since Hou, "Lie Lies-Lies Lie" and "Facism" were replaced with a new conversion for some reason.

More info on the JP/EN Hou+ compilations: [Fandom "Higurashi no Naku Koro ni Hou+"](https://07th-expansion.fandom.com/wiki/Higurashi_no_Naku_Koro_ni_Hou%2B>)
More info on the JP/EN Hou+ compilations: [Fandom "Higurashi no Naku Koro ni Hou+"](https://07th-expansion.fandom.com/wiki/Higurashi_no_Naku_Koro_ni_Hou%2B)

## List of BGM/SE Oddities

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2 changes: 1 addition & 1 deletion docs/Higurashi/FAQ.md
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Expand Up @@ -34,7 +34,7 @@ If you find the problem continues (you can play the game, but no images are disp

#### Reasoning for fixes

There is a known problem where having multiple network adapters can interfere with Unity's resource loading in the Higurashi games. See this issue for more details: [Unity may try to access the wrong network adapter](https://answers.unity.com/questions/623448/www-class-for-loading-local-texture-is-very-slow.html). It may also be possible other networking problems could cause lag.
There is a known problem where having multiple network adapters can interfere with Unity's resource loading in the Higurashi games. See this issue for more details: [Unity may try to access the wrong network adapter](https://discussions.unity.com/t/www-class-for-loading-local-texture-is-very-slow/93672). It may also be possible other networking problems could cause lag.

As for the HDD issue - a fragmented or very full HDD may be slow to load the assets - hence we recommend installing on an SSD.

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