From cdf622e5ced04a6e7cfc50064c7b663a80bd24d8 Mon Sep 17 00:00:00 2001 From: drojf <1249449+drojf@users.noreply.github.com> Date: Wed, 8 May 2024 19:24:04 +1000 Subject: [PATCH] Add note about script re-compile behavior on Windows. --- docs/Higurashi/FAQ.md | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/docs/Higurashi/FAQ.md b/docs/Higurashi/FAQ.md index 06645f9..79477d9 100644 --- a/docs/Higurashi/FAQ.md +++ b/docs/Higurashi/FAQ.md @@ -219,6 +219,14 @@ If the game lags or freezes every now and then, you may want to investigate thes - Restart your computer - While Higurashi isn't that demanding, very old computers/software may not be able to play with good performance. Please keep in mind that this is a Unity game, so some level of performance/modern hardware is required. +### (Windows?) Script Recompile even when using pre-compiled scripts from the server + +I noticed that when you copy the game scripts using Windows built-in tool for .zip files, it will set the "Date modified" as the current time. This causes the game to re-compile scripts depending on if the "CompiledUpdateScripts" or "Update" folder was extracted first. + +To avoid this issue, you can use our installer, or use 7-Zip, which will preserve the "Date modified" and not cause a script-recompile. + +There is no actual issue using scripts compiled on your own machine, but you will have to wait for script compilation (only once) before you can play. + ## Known Issues - Linux ### [Wine Users Only] No Text On Startup - Missing corefonts