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server.cpp
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server.cpp
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#include <iostream>
#include <algorithm>
using namespace std;
#include "Server.h"
using namespace yazi::rpc;
string hello(const string & name)
{
return "hello, " + name;
}
int sum(int a, int b)
{
return a + b;
}
class Request : public Serializable
{
public:
Request() {}
Request(const string & name) : m_name(name) {}
~Request() {}
const string & name() const
{
return m_name;
}
SERIALIZE(m_name)
private:
string m_name;
};
class Response : public Serializable
{
public:
Response() {}
Response(const string & name) : m_name(name) {}
~Response() {}
const string & name() const
{
return m_name;
}
SERIALIZE(m_name)
private:
string m_name;
};
Response upper(const Request & req)
{
string name = req.name();
transform(name.begin(), name.end(), name.begin(), ::toupper);
return Response(name);
}
int main()
{
Server * server = Singleton<Server>::instance();
server->listen("127.0.0.1", 8080);
server->bind("hello", hello);
server->bind("sum", sum);
server->bind("upper", upper);
server->start();
return 0;
}