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Hello! Minimum instructions to build and try this repo:
mkdir build && cd build
cmake .. && make
main.lua
./32blit_lua
This could be added to the README.
The text was updated successfully, but these errors were encountered:
Agreed. You can even specify a launch path to avoid having to copy or symlink the file:
./32blit_lua --help Lua v0.0.3 Powered by 32Blit SDL2 runtime - github.com/32blit/32blit-sdk Usage: ./32blit_lua <options> --connect <addr> -- Connect to a listening game instance. --listen -- Listen for incoming connections. --position x,y -- Set window position. --launch_path <file> -- Emulates the file associations on the console. <--- Here! --credits -- Print contributor credits and exit. --info -- Print metadata info and exit.
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Hello! Minimum instructions to build and try this repo:
mkdir build && cd build
cmake .. && make
main.lua
./32blit_lua
This could be added to the README.
The text was updated successfully, but these errors were encountered: