-
Notifications
You must be signed in to change notification settings - Fork 70
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Release Readyness Checklist #376
Comments
For the firmware API, I think we need a version field there and somewhere in game headers so that it can possibly be extended. I started on an easing demo somewhere... For PIC there are a few things left:
Should replacing the flash tool with the new one be on the list somewhere? I think it's close. |
Agreed regarding versioning the firmware API, at least that would give us some way to feed back the incompatibility rather than just crashing outright. Games would need to define a "target fw version" or something, I guess.
Added flash tool to the list! Good point. |
I don't think CDC flashing should be too hard, at worst it could just drop the relocs and flash to 0... (I haven't touched it yet, it's probably flashing somewhere weird) If the stdlibs are hosted somewhere I think CMake has commands for downloading and extracting them. There are also the scripts I used to build them in the branch.
|
As of 32blit/32blit-tools#31 the tools will have all the pieces in place to understand the reloc structure. I'll look at getting the relocs tool merged in as part of this. Now we have a dependency on Construct in the tools, the DFU tool can come along for the ride too. |
Adds LICENSE and README to dist for #376
With release hardware on the horizon we're ramping up toward a launchable codebase with wrinkles ironed out and a small wishlist of day-1 features:
and converted to asset pipeline where appropriate(Assets pipeline for palette-cycle/swap and shmup #365)Nice to have's:
and corresponding demo(Add common easing functions and cool demo to browse them #350)Example todo:
matrix-demo
?The text was updated successfully, but these errors were encountered: