From 251b45c70407f96315fe025114e33337fdff6ba3 Mon Sep 17 00:00:00 2001 From: AndreasBrostrom Date: Mon, 20 May 2024 14:02:29 +0200 Subject: [PATCH] Updated charlie to mirror mod updates --- cScripts/Loadouts/CfgLoadouts_Charlie.hpp | 46 +++++++++---------- .../Loadouts/CfgLoadouts_Charlie_Labeled.hpp | 16 ++++--- 2 files changed, 33 insertions(+), 29 deletions(-) diff --git a/cScripts/Loadouts/CfgLoadouts_Charlie.hpp b/cScripts/Loadouts/CfgLoadouts_Charlie.hpp index 93b1dedfa..30a5d82bd 100644 --- a/cScripts/Loadouts/CfgLoadouts_Charlie.hpp +++ b/cScripts/Loadouts/CfgLoadouts_Charlie.hpp @@ -2,17 +2,17 @@ class Cav_B_C_Officer_F: Cav_B_Charlie_base_F { // Not used (scope 0) scope = 0; category[] += {"cScripts_Loadout_Cat_Charlie_Leadership"}; loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; - equipmentTags[] += {"coll_weapons_sidearms"}; + equipmentTags[] += {}; }; class Cav_B_C_PlatoonSergeant_F: Cav_B_C_Officer_F { scope = 2; - category[] += {"cScripts_Loadout_Cat_Charlie_Leadership"}; + //category[] += {"cScripts_Loadout_Cat_Charlie_Leadership"}; loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; equipmentTags[] += {}; }; class Cav_B_C_PlatoonLeader_F: Cav_B_C_Officer_F { scope = 2; - category[] += {"cScripts_Loadout_Cat_Charlie_Leadership"}; + //category[] += {"cScripts_Loadout_Cat_Charlie_Leadership"}; loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; equipmentTags[] += {}; }; @@ -49,33 +49,33 @@ class Cav_B_C_AssistantAutomaticRifleman_F: Cav_B_Charlie_base_F { // Not used ( loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; equipmentTags[] += {}; }; -class Cav_B_C_Grenadier_F: Cav_B_Charlie_base_F { +class Cav_B_C_MachineGunner_F: Cav_B_Charlie_base_F { scope = 2; - category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; + category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; equipmentTags[] += {}; }; -class Cav_B_C_RiflemanLAT_F: Cav_B_Charlie_base_F { +class Cav_B_C_AssistantMachineGunner_F: Cav_B_Charlie_base_F { scope = 2; - category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; + category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; equipmentTags[] += {}; }; - -class Cav_B_C_MachineGunner_F: Cav_B_Charlie_base_F { +class Cav_B_C_Grenadier_F: Cav_B_Charlie_base_F { scope = 2; - category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; + category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; equipmentTags[] += {}; }; -class Cav_B_C_AssistantMachineGunner_F: Cav_B_Charlie_base_F { +class Cav_B_C_RiflemanLAT_F: Cav_B_Charlie_base_F { scope = 2; - category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; + category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; equipmentTags[] += {}; }; -class Cav_B_C_RiflemanAT_F: Cav_B_Charlie_base_F { - scope = 2; + +class Cav_B_C_RiflemanAT_F: Cav_B_Charlie_base_F { // Not used (scope 0) + scope = 0; category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; equipmentTags[] += {}; @@ -119,24 +119,24 @@ class Cav_B_C_Marksman_F: Cav_B_Charlie_base_F { }; +class Cav_B_C_PlatoonMedic_F: Cav_B_Charlie_base_F { + scope = 2; + category[] += {"cScripts_Loadout_Cat_Charlie_Leadership"}; + loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; + equipmentTags[] += {}; + abilityMedic = 2; +}; class Cav_B_C_Medic_F: Cav_B_Charlie_base_F { // Not used (scope 0) scope = 0; category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; - equipmentTags[] += {"equ_medical_level_2"}; + equipmentTags[] += {}; abilityMedic = 3; }; -class Cav_B_C_PlatoonMedic_F: Cav_B_Charlie_base_F { - scope = 2; - category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; - loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; - equipmentTags[] += {"equ_medical_level_2"}; - abilityMedic = 2; -}; class Cav_B_C_CombatLifeSaver_F: Cav_B_Charlie_base_F { scope = 2; category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; - equipmentTags[] += {"equ_medical_level_1"}; + equipmentTags[] += {}; abilityMedic = 1; }; \ No newline at end of file diff --git a/cScripts/Loadouts/CfgLoadouts_Charlie_Labeled.hpp b/cScripts/Loadouts/CfgLoadouts_Charlie_Labeled.hpp index ebe659631..0f49899ba 100644 --- a/cScripts/Loadouts/CfgLoadouts_Charlie_Labeled.hpp +++ b/cScripts/Loadouts/CfgLoadouts_Charlie_Labeled.hpp @@ -249,9 +249,8 @@ class Cav_B_C_AssistantMachineGunner_1_4_A_F: Cav_B_C_AssistantMachineGunner_F { class Cav_B_C_FireTeamLeader_1_4_B_F: Cav_B_C_FireTeamLeader_F { scope = 1; platoon = 1; - squad = 4; - team = "alpha"; - insignia = "cav_insignia_charlie_1_4"; + squad = 5; + insignia = "cav_insignia_charlie_1"; }; class Cav_B_C_MachineGunner_1_4_B_F: Cav_B_C_MachineGunner_F { scope = 1; @@ -264,7 +263,14 @@ class Cav_B_C_AssistantMachineGunner_1_4_B_F: Cav_B_C_AssistantMachineGunner_F { scope = 1; platoon = 1; squad = 4; - team = "bravo"; + team = "charlie"; + insignia = "cav_insignia_charlie_1_4"; +}; +class Cav_B_C_RiflemanATAssistant_1_4_C_F: Cav_B_C_RiflemanATAssistant_F { + scope = 1; + platoon = 1; + squad = 4; + team = "charlie"; insignia = "cav_insignia_charlie_1_4"; }; @@ -284,8 +290,6 @@ class Cav_B_C_RiflemanATAssistant_1_4_C_F: Cav_B_C_RiflemanATAssistant_F { }; - - // Second Platoon class Cav_B_C_PlatoonSergeant_2_5_F: Cav_B_C_PlatoonSergeant_F { scope = 1;