From b9c9734564cdaa0b0bae39397a7085c0830a2466 Mon Sep 17 00:00:00 2001 From: Zarenx <111392464+Zarenx@users.noreply.github.com> Date: Sat, 20 Jul 2024 14:41:55 +0200 Subject: [PATCH] Update fn_setupLoadoutCategories.sqf --- cScripts/functions/systems/fn_setupLoadoutCategories.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/cScripts/functions/systems/fn_setupLoadoutCategories.sqf b/cScripts/functions/systems/fn_setupLoadoutCategories.sqf index 5e976019c..085ca7d80 100644 --- a/cScripts/functions/systems/fn_setupLoadoutCategories.sqf +++ b/cScripts/functions/systems/fn_setupLoadoutCategories.sqf @@ -51,7 +51,7 @@ if (_aceCategory == "ACE_SelfActions") then { [_object, "cScripts_Loadout_Cat_Bravo", "Bravo Co.", "", [_aceCategory, _mainCategory]] call FUNC(createActionCategory); [_object, "cScripts_Loadout_Cat_Bravo_Leadership", "Leadership", _leadIcon, [_aceCategory, _mainCategory]] call FUNC(createActionCategory); [_object, "cScripts_Loadout_Cat_Bravo_Viking_Leadership", "Viking Leadership", _leadIcon, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Bravo"]] call FUNC(createActionCategory); -[_object, "cScripts_Loadout_Cat_Bravo_Viking_Squad", "Viking Squad", _squadIcon, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Bravo"]] call FUNC(createActionCategory); +[_object, "cScripts_Loadout_Cat_Bravo_Viking_Rifle_Squad","Viking Squad", _squadIcon, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Bravo"]] call FUNC(createActionCategory); [_object, "cScripts_Loadout_Cat_Bravo_Viking_Weapons", "Viking Weapons", _speciIcon, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Bravo"]] call FUNC(createActionCategory); [_object, "cScripts_Loadout_Cat_Bravo_Atlas", "Atlas", _iconMedic, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Bravo"]] call FUNC(createActionCategory); [_object, "cScripts_Loadout_Cat_Bravo_Tank", "Tank", _iconTank, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Bravo"]] call FUNC(createActionCategory); @@ -60,7 +60,7 @@ if (_aceCategory == "ACE_SelfActions") then { [_object, "cScripts_Loadout_Cat_Bravo_Special", "Special", _speciIcon, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Bravo"]] call FUNC(createActionCategory); [_object, "cScripts_Loadout_Cat_Charlie", "Charlie Co.", "", [_aceCategory, _mainCategory]] call FUNC(createActionCategory); [_object, "cScripts_Loadout_Cat_Charlie_Leadership", "Leadership", _leadIcon, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Charlie"]] call FUNC(createActionCategory); -[_object, "cScripts_Loadout_Cat_Charlie_Squad", "Squad", _squadIcon, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Charlie"]] call FUNC(createActionCategory); +[_object, "cScripts_Loadout_Cat_Charlie_Rifle_Squad", "Squad", _squadIcon, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Charlie"]] call FUNC(createActionCategory); [_object, "cScripts_Loadout_Cat_Charlie_Bandit_Squad", "Bandit Squad", _squadIcon, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Charlie"]] call FUNC(createActionCategory); [_object, "cScripts_Loadout_Cat_Charlie_Misfit_Squad", "Misfit Squad", _squadIcon, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Charlie"]] call FUNC(createActionCategory); [_object, "cScripts_Loadout_Cat_Charlie_Weapons", "Weapons", _speciIcon, [_aceCategory, _mainCategory, "cScripts_Loadout_Cat_Charlie"]] call FUNC(createActionCategory);