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Creating
Hoo boy, creating a chart. This will take a while.
You can find the same information in the file HOW TO MAKE A CHART
found in the StepTale files. (this looks neater tho imo)
First, copy the TEMPLATE CHART
folder, paste it in Audio > Charts
and rename it.
Inside of this folder there are a few stuff I should clarify.
The most important part of a chart in a rhythm game is the music. Simply replace this with your music.
!! MAKE SURE IT HAS ONE OF THE EXTENSIONS ogg
OR wav
!!
What's the second most important part of a chart? The arrows, of course! I recommend creating them using ArrowVortex is where I got it from.
To create a stepfile, first open your music.ogg/wav
file in ArrowVortex: File > Open
Next, go to Tempo > Adjust Sync
and set the Initial BPM
(There's also a BPM finder
but don't rely on it)
After that, go to Chart > New Chart
and click Create
(The difficulty doesn't matter as you won't need it)
By default the white arrows will jump two beats. To change their snap, press the left and right arrow keys on your keyboard to lower and increase it respectively.
(You can also zoom in if you want to)
Now make the chart. You can place arrows by pressing 1-4
and mines by pressing Shift + 1-4
After you're done, open the music.sm
file that has been generated where the music.ogg/wav
file resides. From it, you need to copy from #NOTES section, from the first 4 numbers next to one another up until the end of the file.
Example. Start from where I highlighted and go downwards
Now just copy all of this and dump it into the chart.stfn
file (this file is a normal text file. You can open it using Notepad, Sublime Text, Notepad++ etc.)
You're not done yet, though!
You now need to open main.lua
and change the stuff at the top of the file to their correct values.
You're now done and can play your chart! However, it's a bit boring right now, so let's use lua to spice it up!
This is where your lua for the chart will go. This is how you spice your chart up! Move the arrows around, create distractions, anything!