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example level compiles correctly but crashes in emulator. #17

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filippocastelli opened this issue Aug 12, 2022 · 2 comments
Open

example level compiles correctly but crashes in emulator. #17

filippocastelli opened this issue Aug 12, 2022 · 2 comments

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@filippocastelli
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filippocastelli commented Aug 12, 2022

After compiling out of the box, the example level seems not to load correctly.
Can't really figure out what's wrong here, posting two screenshots.

immagine

immagine

The gouraud cube seems to render fine but there's apparently some problem with texture loading, can't really figure out what's happening here.

EDIT: the real problem was just the crashing, the textures should be correct. Anyway switching to level 1 caused all kinds of graphical glitches before crashing.

@filippocastelli
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filippocastelli commented Aug 15, 2022

After bisecting, it seems that the first bad commit producing crashes is 1dd7405 .

The binary that's present in 56a9fa3 doesn't suffer from the same problem though and is clearly made after 1dd7405 .
I suspect this has to do with different versions of components of the compilation environment, I'll try to fix in current and let you know.

@filippocastelli
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Update: reverting 1dd7405 does in fact avoid crashes, even though the program now seem to crush when X is pressed.

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