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BurstDescriptor
huggins edited this page May 3, 2023
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Represents the firing of a round or a burst of ammunition in the DIS standard.
struct FBurstDescriptor
Type | Name | Description |
---|---|---|
FEntityType | EntityType | The entity type of the munition. |
int32 | Fuse | The fuse shall be specified by a 16-bit enumeration and specify the type of fuse the munition has. |
int32 | Quantity | Quantity shall represent the number of rounds fired in the burst for the munition specified. |
int32 | Rate | The Rate shall represent the rounds per minute for the munition specified. |
float | Warhead | The warhead shall be specified by a 16-bit enumeration and specify the type of warhead the munition has. |
Name | Description |
---|---|
FBurstDescriptor() | Default constructor |
Return | Name | Description |
---|---|---|
DIS::BurstDescriptor | ToOpenDIS() | Conversion to OpenDIS BurstDescriptor struct |
FEntityType EntityType
The entity type of the munition.
Category: GRILL DIS|Structs
int32 Fuse
The fuse shall be specified by a 16-bit enumeration and specify the type of fuse the munition has.
Category: GRILL DIS|Structs
int32 Quantity
Quantity shall represent the number of rounds fired in the burst for the munition specified.
Category: GRILL DIS|Structs
int32 Rate
The Rate shall represent the rounds per minute for the munition specified.
Category: GRILL DIS|Structs
int32 Warhead
The warhead shall be specified by a 16-bit enumeration and specify the type of warhead the munition has.
Category: GRILL DIS|Structs
FBurstDescriptor()
Default constructor
DIS::BurstDescriptor ToOpenDIS() const
Conversion to OpenDIS BurstDescriptor struct.
Returns |
---|
The OpenDIS BurstDescriptor struct representation of this FBurstDescriptor. |