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Socket.m
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Socket.m
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//
// Socket.m
//
// SmallSockets Library (http://smallsockets.sourceforge.net/)
//
// Copyright (C) 2001 Steven Frank ([email protected])
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must
// not claim that you wrote the original software. If you use this
// software in a product, an acknowledgment in the product
// documentation (and/or about box) would be appreciated but is not
// required.
//
// 2. Altered source versions must be plainly marked as such, and must
// not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
#import <sys/types.h>
#import <sys/socket.h>
#import <netinet/in.h>
#import "Socket.h"
@implementation Socket
+ (Socket*)socket
//
// Creates a Socket for you, and returns it.
// The new Socket will be autoreleased, so be sure to retain it if you
// need to keep it around.
//
// Note: Sockets are blocking by default.
//
{
return [[[Socket alloc] init] autorelease];
}
- (Socket*)acceptConnectionAndKeepListening
//
// Accept a connection on this socket, if it is listening. May block if
// no connections are pending.
//
// This variant of acceptConnection will return the connection to the remote host
// to you as a new Socket. Meanwhile, this existing Socket will continue to
// listen for connections.
//
{
struct sockaddr_in acceptAddr;
int socketfd2 = SOCKET_INVALID_DESCRIPTOR;
int addrSize = sizeof(acceptAddr);
// Socket must be created, not connected, and listening
if ( socketfd == SOCKET_INVALID_DESCRIPTOR )
[NSException raise:SOCKET_EX_BAD_SOCKET_DESCRIPTOR
format:SOCKET_EX_BAD_SOCKET_DESCRIPTOR];
if ( connected )
[NSException raise:SOCKET_EX_ALREADY_CONNECTED
format:SOCKET_EX_ALREADY_CONNECTED];
if ( !listening )
[NSException raise:SOCKET_EX_NOT_LISTENING
format:SOCKET_EX_NOT_LISTENING];
// Accept a remote connection. Raise on failure
socketfd2 = accept(socketfd, (struct sockaddr*)&acceptAddr, &addrSize);
if ( socketfd2 < 0 )
[NSException raise:SOCKET_EX_ACCEPT_FAILED
format:SOCKET_EX_ACCEPT_FAILED_F, strerror(errno)];
return [[[Socket alloc] initWithFD:socketfd2 remoteAddress:&acceptAddr] autorelease];
}
@end