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Updated medical loadouts to new ace (#102)
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Resolves #100
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BorderKeeper authored Apr 13, 2020
1 parent ae44af5 commit dc51627
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Showing 73 changed files with 117 additions and 98 deletions.
2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/AAR.sqf
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this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/AR.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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11 changes: 7 additions & 4 deletions ARCMF.VR/loadouts/blufor/CLS.sqf
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@@ -1,17 +1,20 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
for "_i" from 1 to 2 do {this addItemToUniform "SmokeShell";};
for "_i" from 1 to 2 do {this addItemToUniform "CUP_HandGrenade_M67";};
this addVest "CUP_V_B_RRV_Scout2";
for "_i" from 1 to 10 do {this addItemToVest "CUP_30Rnd_556x45_Stanag";};
this addBackpack "CUP_B_USMC_AssaultPack";
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_fieldDressing";};
this addBackpack "B_Carryall_oli";
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_salineIV_250";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_salineIV_500";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 3 do {this addItemToBackpack "ACE_personalAidKit";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_tourniquet";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_splint";};
this addHeadgear "CUP_H_USArmy_Helmet_ECH1_Green";
this addWeapon "CUP_arifle_Mk16_STD_SFG_black";
this addPrimaryWeaponItem "CUP_acc_Flashlight";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/CO.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_SpecOps";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/CP.sqf
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this forceAddUniform "CUP_U_B_USMC_PilotOverall";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/DC.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_SpecOps";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/FAC.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_SpecOps";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/FTL.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_Scout3";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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14 changes: 9 additions & 5 deletions ARCMF.VR/loadouts/blufor/M.sqf
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@@ -1,18 +1,22 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
for "_i" from 1 to 2 do {this addItemToUniform "SmokeShell";};
for "_i" from 1 to 2 do {this addItemToUniform "CUP_HandGrenade_M67";};
this addVest "CUP_V_B_RRV_Scout2";
for "_i" from 1 to 10 do {this addItemToVest "CUP_30Rnd_556x45_Stanag";};
this addBackpack "CUP_B_USMC_AssaultPack";
this addBackpack "B_Carryall_oli";
for "_i" from 1 to 30 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_salineIV_250";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_personalAidKit";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_salineIV_500";};
for "_i" from 1 to 8 do {this addItemToBackpack "ACE_salineIV_250";};
for "_i" from 1 to 7 do {this addItemToBackpack "ACE_tourniquet";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_bodyBag";};
for "_i" from 1 to 20 do {this addItemToBackpack "ACE_splint";};
for "_i" from 1 to 4 do {this addItemToBackpack "ACE_salineIV";};
this addHeadgear "CUP_H_USArmy_Helmet_ECH1_Green";
this addWeapon "CUP_arifle_Mk16_STD_SFG_black";
this addPrimaryWeaponItem "CUP_acc_Flashlight";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/MATA.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/MATG.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/MATL.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_Scout3";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/MMGAB.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/MMGG.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/MMGL.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_Scout3";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/MMGTL.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_Scout3";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/MTRA.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/MTRG.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/MTRL.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_Scout3";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/P.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_USMC_PilotOverall";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/R.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/RAT.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/VC.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/VD.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/blufor/VG.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_FR_DirAction2";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_Flashlight_XL50";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/AAR.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_Tshirt";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/AR.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S5_UnRolled";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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11 changes: 7 additions & 4 deletions ARCMF.VR/loadouts/indfor/CLS.sqf
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@@ -1,18 +1,21 @@

this forceAddUniform "CUP_U_B_BAF_MTP_S6_UnRolled";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
this addVest "CUP_V_BAF_Osprey_Mk4_MTP_MachineGunner";
for "_i" from 1 to 6 do {this addItemToVest "CUP_30Rnd_556x45_Stanag";};
for "_i" from 1 to 4 do {this addItemToVest "30Rnd_556x45_Stanag_Tracer_Red";};
this addBackpack "CUP_B_Bergen_BAF";
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_fieldDressing";};
this addBackpack "B_Carryall_oli";
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_salineIV_250";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_salineIV_500";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 3 do {this addItemToBackpack "ACE_personalAidKit";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_tourniquet";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_splint";};
this addHeadgear "CUP_H_BAF_Helmet_4_MTP";
this addWeapon "CUP_arifle_L85A2";
this linkItem "ItemMap";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/CO.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S3_RolledUp";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/DC.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S3_RolledUp";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/FAC.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S3_RolledUp";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/FTL.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S3_RolledUp";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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18 changes: 10 additions & 8 deletions ARCMF.VR/loadouts/indfor/M.sqf
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@@ -1,21 +1,23 @@

this forceAddUniform "CUP_U_B_BAF_MTP_S6_UnRolled";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
this addItemToUniform "ACE_tourniquet";
this addVest "CUP_V_BAF_Osprey_Mk4_MTP_MachineGunner";
for "_i" from 1 to 6 do {this addItemToVest "CUP_30Rnd_556x45_Stanag";};
for "_i" from 1 to 4 do {this addItemToVest "30Rnd_556x45_Stanag_Tracer_Red";};
this addBackpack "CUP_B_Bergen_BAF";
this addBackpack "B_Carryall_oli";
for "_i" from 1 to 30 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 20 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_salineIV_500";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_salineIV";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_tourniquet";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_personalAidKit";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_salineIV_500";};
for "_i" from 1 to 8 do {this addItemToBackpack "ACE_salineIV_250";};
for "_i" from 1 to 7 do {this addItemToBackpack "ACE_tourniquet";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_bodyBag";};
for "_i" from 1 to 20 do {this addItemToBackpack "ACE_splint";};
for "_i" from 1 to 4 do {this addItemToBackpack "ACE_salineIV";};
this addHeadgear "CUP_H_BAF_Helmet_4_MTP";
this addWeapon "CUP_arifle_L85A2";
this linkItem "ItemMap";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/MATA.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_Tshirt";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/MATG.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S6_UnRolled";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/MATL.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S3_RolledUp";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/MMGAB.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_Tshirt";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/MMGG.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S5_UnRolled";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/MMGL.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S3_RolledUp";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/MMGTL.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S3_RolledUp";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/MTRA.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_Tshirt";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/MTRG.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S5_UnRolled";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/MTRL.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S3_RolledUp";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/P.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S5_UnRolled";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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2 changes: 1 addition & 1 deletion ARCMF.VR/loadouts/indfor/R.sqf
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@@ -1,5 +1,5 @@
this forceAddUniform "CUP_U_B_BAF_MTP_S5_UnRolled";
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACE_CableTie";
this addItemToUniform "ACE_EarPlugs";
this addItemToUniform "ACE_morphine";
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