diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index 08dfab685e..a9e4f5bc60 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -44,33 +44,33 @@ #define ui_devilsouldisplay "WEST:6,CENTER-1:15" //Lower center, persistent menu -#define ui_sstore1 "WEST+1:6,SOUTH:3" -#define ui_id "WEST+2:6,SOUTH:3" -#define ui_belt "WEST+3:5,SOUTH:3" -#define ui_back "WEST+6,SOUTH:3" -#define ui_storage2 "WEST+4:4,SOUTH:3" -#define ui_storage1 "WEST+5:2,SOUTH:3" -#define ui_resistdelay "WEST+7:16,SOUTH+1:17" -#define ui_overridden_resist "WEST+7:16,SOUTH+1:1" +#define ui_sstore1 "WEST+1:6,SOUTH:3" +#define ui_id "WEST+2:3,SOUTH:3" +#define ui_belt "WEST+3:-1,SOUTH:3" +#define ui_back "WEST+6:-13,SOUTH:3" //backpack +#define ui_storage2 "WEST+4:-5,SOUTH:3" //left pocket +#define ui_storage1 "WEST+5:-9,SOUTH:3" //right pocket +#define ui_resistdelay "East-2:-4,SOUTH+0:36" //This is actually resist bar +#define ui_overridden_resist "East-2:-4,SOUTH+0:20" //this is the actual resist button #define ui_combat_toggle "WEST+7:16,SOUTH:2" -#define ui_zonesel "WEST+7:16,SOUTH:2" -#define ui_crafting "WEST+7:-16,SOUTH:35" -#define ui_building "WEST+7:-16,SOUTH:2" -#define ui_language_menu "WEST+7:-16,SOUTH:19" +#define ui_zonesel "WEST+7:16,SOUTH:3" +#define ui_crafting "WEST+6:-15,SOUTH+1:1" +#define ui_building "WEST+5:-14,SOUTH+1:1" +#define ui_language_menu "WEST+5:1,SOUTH+1:1" //Right side near hands #define ui_wield "CENTER+1:17,SOUTH:4" #define ui_acti "CENTER+1:33,SOUTH:3" -#define ui_pull_resist "CENTER+1:18,SOUTH+1:4" //THIS IS ACTUALLY THE REST BUTTON? WHAT THE FUCK? ~TK -#define ui_drop_throw "CENTER+2:33,SOUTH+0:4" -#define ui_sprintbufferloc "CENTER+3:34,SOUTH:16" -#define ui_movi "Center+3:33,SOUTH:4" +#define ui_pull_resist "East-2:-4,SOUTH+0:4" //THIS IS ACTUALLY THE REST BUTTON? WHAT THE FUCK? ~TK +#define ui_drop_throw "East-1:-4,SOUTH+0:4" +#define ui_sprintbufferloc "East-0:-4,SOUTH:18" //buffer orbs +#define ui_movi "East-0:-4,SOUTH:4" //#define ui_zonesel "Center+5:2,SOUTH:3:1" #define ui_mood "Center-1:5,South+1:11" -#define ui_healthdoll "Center+0:0,South+2:-19" +#define ui_healthdoll "EAST-3:-3,SOUTH:4" #define ui_health "Center+0:0,South+1:-2" -#define ui_stamina "Center+0:27,South+1:18" // replacing internals button +#define ui_stamina "Right-2:27,South+1:+3" // replacing internals button #define ui_questbook "CENTER+2:19,SOUTH+1:-12" #define ui_questscanner "CENTER+3:21,SOUTH+1:-12" #define ui_pull_stop "CENTER+4:6,SOUTH+1:-11" diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm index 1a614e9a10..5d1760ad71 100644 --- a/code/_onclick/hud/screen_objects.dm +++ b/code/_onclick/hud/screen_objects.dm @@ -605,6 +605,8 @@ name = "health" icon_state = "health0" screen_loc = ui_health + mouse_opacity = 0 + alpha = 0 var/base_state = "%100" var/flicker_state = "%100" var/blink_state = "%100" diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index fe62748af5..c302c1a7d6 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -1477,7 +1477,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "