diff --git a/code/modules/mob/living/simple_animal/hostile/f13/geckotribe.dm b/code/modules/mob/living/simple_animal/hostile/f13/geckotribe.dm index 31570f11aa..983bb4ec38 100644 --- a/code/modules/mob/living/simple_animal/hostile/f13/geckotribe.dm +++ b/code/modules/mob/living/simple_animal/hostile/f13/geckotribe.dm @@ -100,8 +100,6 @@ variation_list = list( MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255), - MOB_SPEED_LIST(3, 3.2, 3.4, 3.6), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(50), MOB_HEALTH_LIST(30, 35, 40, 45), MOB_RETREAT_DISTANCE_LIST(3, 5, 7), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100), @@ -166,8 +164,6 @@ variation_list = list( MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255), - MOB_SPEED_LIST(3, 3.2, 3.4, 3.6), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(50), MOB_HEALTH_LIST(10, 15, 20), MOB_RETREAT_DISTANCE_LIST(3, 5, 7), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100), @@ -284,8 +280,6 @@ variation_list = list( MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255), - MOB_SPEED_LIST(3, 3.2, 3.4, 3.6), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(50), MOB_HEALTH_LIST(30, 35, 40, 45), MOB_RETREAT_DISTANCE_LIST(0, 1, 3, 5, 7, 9), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100), @@ -401,8 +395,6 @@ variation_list = list( MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255), - MOB_SPEED_LIST(3, 3.2, 3.4, 3.6), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(50), MOB_HEALTH_LIST(30, 35, 40, 45), MOB_RETREAT_DISTANCE_LIST(0, 1, 3, 5, 7, 9), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(80), @@ -536,8 +528,6 @@ variation_list = list( MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255), - MOB_SPEED_LIST(3, 3.2, 3.4, 3.6), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(50), MOB_HEALTH_LIST(30, 35, 40, 45), MOB_RETREAT_DISTANCE_LIST(3, 5, 7), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100), @@ -668,8 +658,6 @@ variation_list = list( //MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255), - MOB_SPEED_LIST(3, 3.2, 3.4, 3.6), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(50), MOB_HEALTH_LIST(200), MOB_RETREAT_DISTANCE_LIST(3, 5, 7), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100), @@ -829,8 +817,6 @@ variation_list = list( //MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255), - MOB_SPEED_LIST(3, 3.2, 3.4, 3.6), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(50), MOB_HEALTH_LIST(3000), MOB_RETREAT_DISTANCE_LIST(0, 0, 0, 3, 3), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(65), @@ -992,8 +978,6 @@ variation_list = list( //MOB_COLOR_VARIATION(50, 50, 50, 255, 255, 255), - MOB_SPEED_LIST(3, 3.2, 3.4, 3.6), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(50), MOB_HEALTH_LIST(75), MOB_RETREAT_DISTANCE_LIST(3, 5, 7), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100), diff --git a/code/modules/mob/living/simple_animal/hostile/f13/ghoul.dm b/code/modules/mob/living/simple_animal/hostile/f13/ghoul.dm index 20fb281725..73a9ba89f2 100644 --- a/code/modules/mob/living/simple_animal/hostile/f13/ghoul.dm +++ b/code/modules/mob/living/simple_animal/hostile/f13/ghoul.dm @@ -121,8 +121,6 @@ variation_list = list( MOB_COLOR_VARIATION(150, 150, 150, 255, 255, 255), - MOB_SPEED_LIST(3.0, 3.2, 3.6, 3.8, 4), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(10), MOB_HEALTH_LIST(30, 35, 40, 40, 40, 40, 41), MOB_RETREAT_DISTANCE_LIST(0, 0, 1), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(5), @@ -186,8 +184,6 @@ variation_list = list( MOB_COLOR_VARIATION(200, 200, 200, 255, 255, 255), - MOB_SPEED_LIST(3.6, 3.8, 4, 4.2, 4.4), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(10), MOB_HEALTH_LIST(41, 45, 50, 50, 50, 50, 51), MOB_RETREAT_DISTANCE_LIST(0, 1, 1), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(5), @@ -333,8 +329,6 @@ variation_list = list( MOB_COLOR_VARIATION(150, 150, 150, 255, 255, 255), - MOB_SPEED_LIST(3.0, 3.2, 3.6, 3.8, 4, 4.2), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(10), MOB_HEALTH_LIST(38, 40, 42, 44), MOB_RETREAT_DISTANCE_LIST(0, 2, 4), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(50), @@ -440,8 +434,6 @@ loot_drop_amount = 4 variation_list = list( MOB_COLOR_VARIATION(150, 150, 150, 255, 255, 255), - MOB_SPEED_LIST(3.6, 3.8, 4, 4.2, 4.4), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(10), MOB_HEALTH_LIST(30, 35, 40, 40, 40, 40, 41), MOB_RETREAT_DISTANCE_LIST(0, 0, 1), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(5), @@ -480,8 +472,6 @@ loot_drop_amount = 5 variation_list = list( MOB_COLOR_VARIATION(150, 150, 150, 255, 255, 255), - MOB_SPEED_LIST(3.6, 3.8, 4, 4.2, 4.4), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(10), MOB_HEALTH_LIST(30, 35, 40, 40, 40, 40, 41), MOB_RETREAT_DISTANCE_LIST(0, 0, 1), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(5), diff --git a/code/modules/mob/living/simple_animal/hostile/f13/insects.dm b/code/modules/mob/living/simple_animal/hostile/f13/insects.dm index f804b2cefc..42fbb234df 100644 --- a/code/modules/mob/living/simple_animal/hostile/f13/insects.dm +++ b/code/modules/mob/living/simple_animal/hostile/f13/insects.dm @@ -17,7 +17,7 @@ mob_biotypes = MOB_ORGANIC|MOB_BEAST mob_armor = ARMOR_VALUE_ANTS speak_chance = 0 - move_to_delay = 3 + move_to_delay = 4 // m2d 3 = standard, less is fast, more is slower. retreat_distance = 0 @@ -232,7 +232,7 @@ waddle_amount = 3 waddle_up_time = 1 waddle_side_time = 1 - move_to_delay = 3 + move_to_delay = 4 // m2d 3 = standard, less is fast, more is slower. retreat_distance = 0 diff --git a/code/modules/mob/living/simple_animal/hostile/f13/mirelurks.dm b/code/modules/mob/living/simple_animal/hostile/f13/mirelurks.dm index 450b87cced..fc98759f87 100644 --- a/code/modules/mob/living/simple_animal/hostile/f13/mirelurks.dm +++ b/code/modules/mob/living/simple_animal/hostile/f13/mirelurks.dm @@ -52,8 +52,6 @@ pop_required_to_jump_into = MED_MOB_MIN_PLAYERS variation_list = list( MOB_COLOR_VARIATION(100, 100, 100, 255, 255, 255), - MOB_SPEED_LIST(3.3, 3.4, 3.5), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(100), MOB_HEALTH_LIST(110, 115, 120, 130), MOB_RETREAT_DISTANCE_LIST(0, 1, 2), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(70), @@ -87,8 +85,6 @@ pop_required_to_jump_into = BIG_MOB_MIN_PLAYERS variation_list = list( MOB_COLOR_VARIATION(100, 100, 100, 255, 255, 255), - MOB_SPEED_LIST(3, 3.1, 3.2), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(100), MOB_HEALTH_LIST(140, 150, 160, 170), MOB_RETREAT_DISTANCE_LIST(0, 1, 2), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(70), @@ -122,8 +118,6 @@ pop_required_to_jump_into = 0 variation_list = list( MOB_COLOR_VARIATION(100, 100, 100, 255, 255, 255), - MOB_SPEED_LIST(2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(100), MOB_HEALTH_LIST(35, 39, 40, 41), MOB_RETREAT_DISTANCE_LIST(15, 16), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100), diff --git a/code/modules/mob/living/simple_animal/hostile/regalrat.dm b/code/modules/mob/living/simple_animal/hostile/regalrat.dm index 8e42dee98f..bf0cd0735c 100644 --- a/code/modules/mob/living/simple_animal/hostile/regalrat.dm +++ b/code/modules/mob/living/simple_animal/hostile/regalrat.dm @@ -202,8 +202,6 @@ var/cheesy = FALSE variation_list = list( - MOB_SPEED_LIST(1.5, 1.8, 2.0), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(50), MOB_HEALTH_LIST(5, 10, 15, 20, 24), MOB_RETREAT_DISTANCE_LIST(0, 1, 3), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100), @@ -238,8 +236,6 @@ is_smol = TRUE variation_list = list( - MOB_SPEED_LIST(0.2, 1.5, 1.8, 2.0, 5.0), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(50), MOB_HEALTH_LIST(5, 10, 15, 20, 24), MOB_RETREAT_DISTANCE_LIST(3, 5, 7), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100), @@ -289,8 +285,6 @@ is_smol = TRUE variation_list = list( - MOB_SPEED_LIST(0.2, 1.5, 1.8, 2.0, 5.0), - MOB_SPEED_CHANGE_PER_TURN_CHANCE(50), MOB_HEALTH_LIST(30, 35, 40, 45, 50), MOB_RETREAT_DISTANCE_LIST(3, 5, 7), MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(100),