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Hello, thank you for your excellent contribution! I noticed that def clear_objects(self, object_names) in robosuite can modify the position or state of the relevant object without using env.step to control the robot colliding with object to change its position state. Is there any related function to directly control the object state in the simulation without the robot? If not, how to write the related function? That is, modify the relevant data in the sim
The text was updated successfully, but these errors were encountered:
defclear_objects(self, object_names):
""" Clears objects with the name @object_names out of the task space. This is useful for supporting task modes with single types of objects, as in @self.single_object_mode without changing the model definition. Args: object_names (str or list of str): Name of object(s) to remove from the task workspace """object_names= {object_names} iftype(object_names) isstrelseset(object_names)
forobjinself.model.mujoco_objects:
ifobj.nameinobject_names:
self.sim.data.set_joint_qpos(obj.joints[0], np.array((10, 10, 10, 1, 0, 0, 0)))
the key line is self.sim.data.set_joint_qpos(obj.joints[0], np.array((10, 10, 10, 1, 0, 0, 0)))
def set_body_pose(
data: mujoco.MjData,
model: mujoco.MjModel,
body_name: str,
pos_xyz: np.ndarray,
quat_wxyz: np.ndarray,
) -> None:
"""
Set the position of a specified body in the model.
Args:
data (MjData): The MuJoCo data object.
model (MjModel): The MuJoCo model object.
body_name (str): Name of the body to set position for.
position (np.ndarray): Target [x, y, z] position.
"""
body_id = mujoco.mj_name2id(model, mujoco.mjtObj.mjOBJ_BODY, body_name)
# Retrieve the joint type
joint_id = model.body_jntadr[body_id]
if joint_id >= 0 and model.jnt_type[joint_id] == 0: # type 0 indicates a free joint
# Set qpos for free joint: [pos_x, pos_y, pos_z, quat_w, quat_x, quat_y, quat_z]
qpos_start = model.jnt_qposadr[joint_id]
data.qpos[qpos_start : qpos_start + 3] = pos_xyz
data.qpos[qpos_start + 3 : qpos_start + 7] = quat_wxyz
else:
raise ValueError(
f"Body '{body_name}' does not have a free joint or is missing a joint."
)
Hello, thank you for your excellent contribution! I noticed that def clear_objects(self, object_names) in robosuite can modify the position or state of the relevant object without using env.step to control the robot colliding with object to change its position state. Is there any related function to directly control the object state in the simulation without the robot? If not, how to write the related function? That is, modify the relevant data in the sim
The text was updated successfully, but these errors were encountered: