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Copy pathATLauncherInstanceImporterSettingsView.xaml.cs
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ATLauncherInstanceImporterSettingsView.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.IO;
using System.Windows.Shapes;
using Playnite;
using Playnite.SDK;
namespace ATLauncherInstanceImporter
{
public partial class ATLauncherInstanceImporterSettingsView : UserControl
{
private IPlayniteAPI playniteAPI = API.Instance;
public ATLauncherInstanceImporterSettingsView()
{
InitializeComponent();
}
private void ChooseATLauncherBtn(Object sender, RoutedEventArgs e)
{
var folder = playniteAPI.Dialogs.SelectFolder();
if (File.Exists(System.IO.Path.Combine(folder, "ATLauncher.exe")))
{
ATLauncherPathTxt.Text = folder;
}
else if (folder != string.Empty)
{
playniteAPI.Dialogs.ShowMessage($"{ResourceProvider.GetString("LOCATLauncherNotInFolder")}.");
}
}
}
}