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Minor wording improvements in the introduction section. (#91)
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portsmouth authored Sep 14, 2023
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In outline the structure consists of:
- A [base substrate](index.html#model/basesubstrate) made of a mixture of [metal](index.html#model/metallicbase) or [dielectric](index.html#model/dielectricbase). The interface (dielectric or metal) of this base layer produces the primary specular reflection lobe. The dielectric-base represents either of three components, that can be statistically mixed:
1. [Glossy-diffuse](index.html#model/dielectricbase/glossy-diffuse): dielectric with opaque "diffuse" internal media, for e.g. mud, wood, dense rock, and concrete.
2. [Subsurface](index.html#model/dielectricbase/subsurface): dielectric with dense highly scattering internal media, for e.g. marble, plastic, skin, and vegetation.
3. [Translucent-base](index.html#model/dielectricbase/translucentbase) dielectric with translucent internal media, for e.g. glass, crystals, and liquids.
1. [Glossy-diffuse](index.html#model/dielectricbase/glossy-diffuse): dielectric with opaque "diffuse" internal media, for example mud, wood, dense rock, and concrete.
2. [Subsurface](index.html#model/dielectricbase/subsurface): dielectric with dense highly scattering internal media, for example marble, plastic, skin, and vegetation.
3. [Translucent-base](index.html#model/dielectricbase/translucentbase) dielectric with translucent internal media, for example glass, crystals, and liquids.
- [Coat](index.html#model/coat): An optional layer of dielectric, which may have an absorbing medium, acting as a coating on top of the base substrate.
The dielectric interface of this coat layer provides a secondary specular lobe.
- [Fuzz](index.html#model/fuzz): An optional layer representing the reflection from micro-fibers (e.g. fine hair, peach fuzz, textile strands, dust, etc.) on top of everything else.
- [Fuzz](index.html#model/fuzz): An optional layer representing the reflection from micro-fibers (such as fine hair, peach fuzz, textile strands, and dust grains) on top of everything else.

![Figure [diagram_model]: Schematic illustration of the idealized material model that our shader emulates. Horizontal stacking of components represents statistical mixture and vertical stacking represents layering.](images/model_schematic.svg width="100%")

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