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An exception after update and now SDXL isn't working, workload has not been installed. #1423
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It can't find |
It is custom and installed/updated through Stability Matrix. Looked at #872,#22,#66, I have the inpaint_v26.fooocus.patch file in the models/inpaint but also don't have any of the ComfyUI Fooocus Custom Nodes going on... but I have been trying to get AIGODLIKE's Blender Extention and nodes to work, being the most recent thing I've changed, and it tries to put it's files in but has an access violation on my system... so I'll probably look there for weirdness next. Seems like disabling and re-enabling [ComfyUI Inpaint Nodes] was all it needed, thought I had tried it the other night but found out trying to restart ComfyUI server from the Manager bugs Stability Matrix's server so that probably prevented it from loading properly the other night when I found that bug. (Seems to start another server without StabMat knowing it internally and sometimes trying to start it again after the call to restart from ComfyUI itself, then sometimes makes another server on port 8189. Just incase anyone runs into the issue in StabMat, you have to restart from their console always and restart the whole app if it bugs on you to clear the duplicate server problems.) |
@SytanSD I was still able to use SDXL and SD3 in the ComfyUI at least, it was just the Krita plugin not seeing the .patch file. I had to do that for Acly's node, specifically in the ComfyUI Manager—reinstall, that is or simply run with it disabled, restart, then reinable, and again restart. Krita plugin worked after that. However, I also noticed in the other issues I put in my last post that if you have other Fooocus-based nodes, they can conflict. If you search for Fooocus in the manager, make sure this is the only one installed. Not sure if that helps as you stated reinstalling wasn't working, wasn't sure if you had tried scouring your manager for conflicts in ComfyUI itself or not. |
@GeminiSquishGames Thank you! I will be trying this. For me, I only had the issue with SDXL. It worked for 1.5, SD3 and Flux just fine. I can still use them all in normal ComfyUI, and I even tried uninstalling said nodes and reinstalling, but I will for sure try again. I really would like to get SDXL working, as I just found a model I seriously enjoy that is based off SDXL 😅 |
@Acly @GeminiSquishGames I have tried all of the aforementioned fixes and solutions, and none of them have worked or made any progress for me. I fully uninstalled the nodes, installed them by hand, disabled them, updated Comfy, Krita, and the Nodes, and did full PC restarts. I have no idea what to do. No matter what I do, it continues to pop this error: Any help would be greatly appreciated |
Please check client.log, it will point out which model is missing. |
@Acly The log I have is about 110k words long 😓 I was able to look around, and this was the only thing I saw that mentioned anything specific about things that are missing or supported/not supported: |
After looking more, I realized the file hadn't fully saved and had the top cut off. I just saw this when I re-opened it. I am assuming this is more along the lines of what you are looking for @Acly |
Well it's a log, entries are chronological, so usually you want to look at the bottom for the newest stuff. Optional stuff you can ignore (it's optional), but it calls out 3 models which are missing. I have no idea what has happened either, but there is a clear path to fix it. Check for the missing files (it's the bottom 3 in the SD XL list here), download them if needed. |
For anyone getting the SDXL error. The file downloaded is named "inpaint_v26.fooocus.patch" I just made a backup, and renamed it, and it's allowing me to use SDXL models again. |
It was working fine until the update. But now this.
Exception:
And some of this:
🤷♂️
My head hurts and I'm going to bed.
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