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Set up custom blocks (from external assets) #36

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Adamkob12 opened this issue Dec 1, 2023 · 1 comment
Open

Set up custom blocks (from external assets) #36

Adamkob12 opened this issue Dec 1, 2023 · 1 comment
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@Adamkob12
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What problem does this solve or what need does it fill?

Need custom blocks that aren't cubes, infrastructure to import them and load them into the MeshRegistry is already set up

What solution would you like?

Basically just like there are cube chunks and xsprite chunks, have custom / external / imported (decide on name) chunk
Also need block breaking, placing etc. obviously

@Adamkob12
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I just realized what it takes really to do this. The external meshes need to be scenes, they can't be like all the normal blocks in the mesh registry.

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