You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When your primary monitor is high DPI the animations in low DPI secondary screen creates odd clipped bitmaps/gifs that look like they would work if the monitor had the same DPI as the primary monitor. Sheep and other animations appear correct on the primary monitor but brutally clipped in Lower DPI screens
The text was updated successfully, but these errors were encountered:
Same-ish? When I run at 125% display scale on my primary monitor (2560x1440), and 100% on my secondary (1920x1200), the sheep are clipping on the secondary monitor. If I set the scale to 125% on both, there is no clipping on secondary. If I set scale to 100% on both, both are clipping. If I start the application with both monitors at 100% scaling, there is no clipping.
When your primary monitor is high DPI the animations in low DPI secondary screen creates odd clipped bitmaps/gifs that look like they would work if the monitor had the same DPI as the primary monitor. Sheep and other animations appear correct on the primary monitor but brutally clipped in Lower DPI screens
The text was updated successfully, but these errors were encountered: