diff --git a/Content.Client/Corvax/JoinQueue/QueueState.cs b/Content.Client/Corvax/JoinQueue/QueueState.cs index 58ed4df0446..775805304d6 100644 --- a/Content.Client/Corvax/JoinQueue/QueueState.cs +++ b/Content.Client/Corvax/JoinQueue/QueueState.cs @@ -3,6 +3,8 @@ using Robust.Client.GameObjects; using Robust.Client.State; using Robust.Client.UserInterface; +using Robust.Shared.Audio; +using Robust.Client.Audio; using Robust.Shared.Audio.Systems; using Robust.Shared.Player; @@ -12,7 +14,7 @@ public sealed class QueueState : State { [Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!; [Dependency] private readonly IClientConsoleHost _consoleHost = default!; - [Dependency] private readonly SharedAudioSystem _audio = default!; + [Dependency] private readonly AudioSystem _audio = default!; private const string JoinSoundPath = "/Audio/Effects/voteding.ogg";