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Hi,
Great shop! My only issue is that it does not work with MineClone, so I've made a minor modification to it:
-- use proper nodes and texture for game if minetest.get_modpath("mcl_chests") ~= nil then chest = "mcl_chests:chest" sign = "mcl_signs:wall_sign" torch = "mcl_torches:torch_wall" crystal = "mesecons:redstone" -- using redstone instead of mese crystal steel = "mcl_core:iron_ingot" copper = "mcl_core:gold_ingot" -- using gold instead of copper tile = "default_chest_top.png^[colorize:#ffffff77^mcl_core_glass_black.png" else chest = "default:chest_locked" sign = "default:sign_wall_wood" torch = "default:torch" crystal = "default:mese_crystal_fragment" steel = "default:steel_ingot" copper = "default:copper_ingot" tile = "default_chest_top.png^[colorize:#ffffff77^default_obsidian_glass.png" end minetest.register_craft({ output = "smartshop:shop", recipe = { {chest, chest, chest}, {sign, chest, sign}, {sign, torch, sign}, } }) minetest.register_craft({ output = "smartshop:wifistorage", recipe = { {crystal, chest, crystal}, {crystal, chest, crystal}, {steel, copper, steel}, } })
and in register nodes:
minetest.register_node("smartshop:shop", { description = "Smartshop", tiles = {tile}, ... minetest.register_node("smartshop:wifistorage", { description = "Wifi storage", tiles = {tile},
And of course removed depends.txt. This patch works great for both MTG and MCL2.
depends.txt
See also in forum.
Merry Xmas! bzt
The text was updated successfully, but these errors were encountered:
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Hi,
Great shop! My only issue is that it does not work with MineClone, so I've made a minor modification to it:
and in register nodes:
And of course removed
depends.txt
. This patch works great for both MTG and MCL2.See also in forum.
Merry Xmas!
bzt
The text was updated successfully, but these errors were encountered: