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Map Design - Area 1 #22

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AiraldiSebastian opened this issue Aug 18, 2022 · 0 comments
Open

Map Design - Area 1 #22

AiraldiSebastian opened this issue Aug 18, 2022 · 0 comments
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art Art implementation (modelling, textures, etc) TODO Work to be yet implemented

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@AiraldiSebastian
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AiraldiSebastian commented Aug 18, 2022

Area 1

Area 1 should be a first very small scenario were we could test functionality of the player and zombies.

The characteristics of the "Player Zone" in terms of Design/Assets are the following:

  1. The zone has to be very small, approximately 100m².
  2. The zone should be based on a military station.
  3. The zone has to be in a Forest like environment (full of trees).
  4. The zone has also to be placed in a post-apocalyptic environment.
  5. Zombies should be able to only enter the "Player Zone" from one place.
  6. The "Player Zone" should be surrounded by a wall/fence.

The characteristics of the "Player Zone" in terms of functionality are the following:

  1. There should be infinite ammunition.
  2. The zombies should spawn at a constant rate.
@AiraldiSebastian AiraldiSebastian added TODO Work to be yet implemented art Art implementation (modelling, textures, etc) labels Aug 18, 2022
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