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Implement : Basic weapon #3

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11 tasks done
AiraldiSebastian opened this issue Mar 6, 2022 · 1 comment
Open
11 tasks done

Implement : Basic weapon #3

AiraldiSebastian opened this issue Mar 6, 2022 · 1 comment
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TODO Work to be yet implemented

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@AiraldiSebastian
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AiraldiSebastian commented Mar 6, 2022

Basic weapon

A basic weapon for our FPS should offer at least the following functionality:

    • Physical model
    • Ammo Information
    • Equip method
    • Drop method
    • Fire method
    • Reload method
    • Animation
      • Equip
      • Fire
      • Reload
    • Sound effects

This list is still subject to possible changes

@AiraldiSebastian AiraldiSebastian added the TODO Work to be yet implemented label Mar 6, 2022
@AiraldiSebastian AiraldiSebastian self-assigned this Mar 6, 2022
@AiraldiSebastian
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A basic implementation for a WeaponSystem has been implemented in the abstract class WeaponSystem. The first part was added in commit 64be57e and upgrades were made until commit 07ced1a.

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