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MeshStandardMaterial for Sprite Animation Glitches #99

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lambocorp opened this issue Dec 6, 2024 · 0 comments
Open

MeshStandardMaterial for Sprite Animation Glitches #99

lambocorp opened this issue Dec 6, 2024 · 0 comments

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@lambocorp
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On r160 and also the latest version of threejs, with RenderMode.Billboard

MeshBasicMaterial({ map: texture, transparent: true }) // works great.
MeshStandardMaterial({ map: texture, transparent: true }) // material is solid white with glitches.
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