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With the current architecture, the node behaviour is bound to an incarnation, so orthogonal behaviours shared across incarnations (e.g., cognitive pedestrians), are at risk of preventing some features to be used (eg. Protelis' self.getEnvironmentAccess()).
Nodes should be equipped with a decoration system, allowing to expose further behaviour.
The text was updated successfully, but these errors were encountered:
With the current architecture, the node behaviour is bound to an incarnation, so orthogonal behaviours shared across incarnations (e.g., cognitive pedestrians), are at risk of preventing some features to be used (eg. Protelis'
self.getEnvironmentAccess()
).Nodes should be equipped with a decoration system, allowing to expose further behaviour.
The text was updated successfully, but these errors were encountered: