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Nodes should be decorable #934

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DanySK opened this issue Dec 1, 2021 · 0 comments · Fixed by #1073
Closed

Nodes should be decorable #934

DanySK opened this issue Dec 1, 2021 · 0 comments · Fixed by #1073
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@DanySK
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DanySK commented Dec 1, 2021

With the current architecture, the node behaviour is bound to an incarnation, so orthogonal behaviours shared across incarnations (e.g., cognitive pedestrians), are at risk of preventing some features to be used (eg. Protelis' self.getEnvironmentAccess()).

Nodes should be equipped with a decoration system, allowing to expose further behaviour.

@DanySK DanySK assigned DanySK and kelvin-olaiya and unassigned DanySK Feb 11, 2022
@DanySK DanySK linked a pull request Mar 7, 2022 that will close this issue
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