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priorityQueue.h
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#ifndef __priorityQueue_h
#define __priorityQueue_h __priorityQueue_h
#include <list>
#include <vector>
#include <map>
#include <iostream>
using namespace std;
class compareEventTimes;
class eventHandler;
class calendarQueue
{
public:
calendarQueue (unsigned int size, compareEventTimes& p) ;
void cycleMarker();
bool operator() ( const unsigned int s1, const unsigned int s2 ) const;
void update (unsigned int i);
void increaseKey (unsigned int i);
void decreaseKey (unsigned int i); // higher priority
void debug ();
void insertionSortBucket (unsigned int i);
bool empty () {return isEmpty;}
void push (unsigned int i);
unsigned int top ();
unsigned int pop ();
void nextYear () { cycleMarker(); marker = newMarker; }
private:
static eventHandler *priorities;
int head;
unsigned int nBuckets;
unsigned int currentBucket;
// vector <set < unsigned int , calendarQueue> > buckets;
vector <list < unsigned int > > buckets;
list <unsigned int > infinityBucket ;// bucket containing only one element which will never happen
bool isEmpty;
unsigned int firstElement;
list <unsigned int>::iterator marker, newMarker;
// map <unsigned int, unsigned int> bucketOf;
vector <unsigned int> bucketOf;
};
#endif