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[Bug]: XP Obelisk from EnderIO is not working to store XP. #1524

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sS3CKk opened this issue Dec 24, 2024 · 4 comments
Closed

[Bug]: XP Obelisk from EnderIO is not working to store XP. #1524

sS3CKk opened this issue Dec 24, 2024 · 4 comments
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@sS3CKk
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sS3CKk commented Dec 24, 2024

Possible Fixes

Yes

Modpack Version

ATM10 2.10

What happened?

XP Obelisk from EnderIO is not working when you click to store XP, its just working the retrieve XP.

latest.log

No response

Developer reports

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@sS3CKk sS3CKk added the Bug Something isn't working label Dec 24, 2024
@ghost
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ghost commented Dec 24, 2024

seems to work fine? it gets a little confused because taking 10 levels of 1900 is a lot more xp than going from level 0 to 10 but it works
https://github.com/user-attachments/assets/f000a483-f511-45b0-bce6-2a6d6bd8ce16

@Silicat-git
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Silicat-git commented Dec 26, 2024

Having the same issue, seems to be fluids conflicting with each other.
I filled the obelisk with xp made from productive bees through a dimensional tank and fluid pipes

This results in "XP Fluid" (Just Dire Things) beeing in the obelisk and beeing unable to deposit any levels.
If I empty the obelisk and deposit all levels (works now) the fluid inside the obelisk is "XP Juice" (Ender IO) which you can deposit levels to.

@elowanut
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elowanut commented Dec 27, 2024

Yeah, the xp ‘fluids’ aren’t unified, there’s a couple variants. You can, however, use the ender xp juice to fuel things like the hero’s medallion via piping.

You can mess around with crafting bottles o’ enchanting to switch between different xp items / fluids (like getting MA seed xp into enderio xp juice form).

@polyjitter
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Hey, the caution warning has been lifted for Ender IO 7.1.x., and in the newest version this has been resolved. Any chance we'll see an update to include it soon? I really want to be able to just have players install the modpack and not have to mess with content management :)

https://www.curseforge.com/minecraft/mc-mods/ender-io/files/6065326

We're now lifting the caution warning for 7.1.x, as we've seen no major bug reports since it was released. Thanks to everyone who has helped to test these updates.

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