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[Bug]: "No Fluid Input Hatch Found!" on all Modular Machinery Reborn structures - Problem with NBT-data from Mekanism Pipes? #1663
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The only time I had a similar issue, the hatches were too small. Also make sure you clear out any excess items so it's not detecting an incorrect recipe. |
Thank your for the tips! Unfortunately it did not work. I thought this was my issue as well, but I have all the fluid inputs as Vacuum-teir and they are filled with Blood and XP Fluid and I have, at the moment, 320 000 mB of Liquid Souls and 19 000mB of Liquid Aureal. The recipe for Modularium, the one I'm trying with, only needs at most 5000 mB of any liquid. The Power input is the maxiumum as well, with a filled bank of ~400 MFE. |
Another point I noticed that causes it to stop at a low % complete, the Energy Input Hatch seems to need to have the capacity to handle 1 craft without input. |
I heard other problems could occur, such as loosing items, if the power was not enough while crafting the recipe so I choose to have the maximum power storage to mitigate this. As for the different input and outputs, they are as below for the Forge when trying to craft Modularium:
I've also tried with and without adding the Enhancer Relics "Elementarium" and "Artisan Relic" to mimic the manual recipe with no result. |
Ok.. I think I found the culprit. I tried to manufacture the different Prisms from Forbidden Arcanus and, magically, it worked. This narrowed the issue down to the XP Fluid (Just Dire Things). |
I think I just found the issue plus a work around for it. It has nothing to do with the pipes or other mods you are using. It is because the there are 2 different experiences for just dire things, a flowing and source type. You need to convert your flowing from the bees to source. I describe in my issue the work around I have found though there may be others. |
Thank you Pankewytch! Then this would also be the reason for my problems with exporting the "XP Fluid" from my ME-network! |
For me it was the Energy Input Hatch, that was too small. |
Possible Fixes
Yes
Modpack Version
ATM10 v2.16
What happened?
I'm setting up all my MMR structures in the Mining Dimension while having my "main HQ" in the overworld (so a lot of teleporting is happening). I have all chunks loaded via FTB Chunks and I have increased the maximum amount of allowed forced loaded chunks to 100, having 67 loaded at the moment.
The 3 structures I have so far have "No Fluid Input Hatch Found!" error while hovering over the control block; I have a Runic Enchanter, a Runic Crucible and a Automatic Hephaestus Forge. The Runic Crucible strangely enough still works.. but not the other two,
I've tested to rebuild and switch out all different inputs/output to the maximum size with no effect. Briefly sometime in the beginning I managed to create one recipe in the forge, but couldn't replicate it again.
I've also tested to switch out the Dire Things XP Fluid to the others - Fluid XP from Mob Grinding Uti. and Essence from Foregoing - but with not effect.
latest.log
https://gist.github.com/Beffa90/01b5d3d77c0149956baaf079eec40a90
Developer reports
No response
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