You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I was in the creative world trying to tweak the xycraft accelerated planter's bone meal like animation to turn it off. I thought by disabling the block animation that would fix the problem. Unfortunately, NeoForge was unable to complete it creating an endless frozen graph at 95% bar filled.
Alt+F4 failed. I went into Task Manager to terminate JavaSDK in the Process list.
I decided to give the new 10-2.18 a try.
Possible fix: am not going to turn it off. not worth my time.
Update: I gave graphic settings a benefit of a doubt in 10-2.18 but only outside the world. It seems to work this time. There is too many re-baking in the active chunk to make changes, perhaps? I am loading the Test World as we speak. I trust that I won't have any problem entering the Creative world.
Update 2: The Creative world failed to load creating endless crash. I am going to terminate Java and re-load ATM10. I will make sure that the settings in block animation via graphic settings enable not disabled to rollback/cookie crumb to the working solution.
Final Conclusion: Roll-back graphic settings enabling block animation. Enter Creative world successfully. NeoForge doesn't like to be told what to do over mods' timer via whatever that may be.
Possible Fixes
Yes
Modpack Version
10-2.17
What happened?
I was in the creative world trying to tweak the xycraft accelerated planter's bone meal like animation to turn it off. I thought by disabling the block animation that would fix the problem. Unfortunately, NeoForge was unable to complete it creating an endless frozen graph at 95% bar filled.
Alt+F4 failed. I went into Task Manager to terminate JavaSDK in the Process list.
I decided to give the new 10-2.18 a try.
Possible fix: am not going to turn it off. not worth my time.
Update: I gave graphic settings a benefit of a doubt in 10-2.18 but only outside the world. It seems to work this time. There is too many re-baking in the active chunk to make changes, perhaps? I am loading the Test World as we speak. I trust that I won't have any problem entering the Creative world.
Update 2: The Creative world failed to load creating endless crash. I am going to terminate Java and re-load ATM10. I will make sure that the settings in block animation via graphic settings enable not disabled to rollback/cookie crumb to the working solution.
Final Conclusion: Roll-back graphic settings enabling block animation. Enter Creative world successfully. NeoForge doesn't like to be told what to do over mods' timer via whatever that may be.
Crash Log
https://gist.github.com/Bopkasen/48d7097d86296519cd5668e93d84aefe
Update 2 - Log
https://gist.github.com/Bopkasen/81a3032d9c3ec094ff4b27b89be2a4a5
Final Conclusion - Log
https://gist.github.com/Bopkasen/2dc6fa2fad79ee9ddadb4a7bf3e0cd06
Latest.Log
No response
The text was updated successfully, but these errors were encountered: