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[Crash]: 10-2.17 - Frozen Post-Graphic Settings: After Turning Off Block Animation #1718

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Bopkasen opened this issue Jan 6, 2025 · 0 comments
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Crash Game crash

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@Bopkasen
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Bopkasen commented Jan 6, 2025

Possible Fixes

Yes

Modpack Version

10-2.17

What happened?

I was in the creative world trying to tweak the xycraft accelerated planter's bone meal like animation to turn it off. I thought by disabling the block animation that would fix the problem. Unfortunately, NeoForge was unable to complete it creating an endless frozen graph at 95% bar filled.

Alt+F4 failed. I went into Task Manager to terminate JavaSDK in the Process list.

I decided to give the new 10-2.18 a try.

Possible fix: am not going to turn it off. not worth my time.

Update: I gave graphic settings a benefit of a doubt in 10-2.18 but only outside the world. It seems to work this time. There is too many re-baking in the active chunk to make changes, perhaps? I am loading the Test World as we speak. I trust that I won't have any problem entering the Creative world.

Update 2: The Creative world failed to load creating endless crash. I am going to terminate Java and re-load ATM10. I will make sure that the settings in block animation via graphic settings enable not disabled to rollback/cookie crumb to the working solution.

Final Conclusion: Roll-back graphic settings enabling block animation. Enter Creative world successfully. NeoForge doesn't like to be told what to do over mods' timer via whatever that may be.

Crash Log

https://gist.github.com/Bopkasen/48d7097d86296519cd5668e93d84aefe

Update 2 - Log

https://gist.github.com/Bopkasen/81a3032d9c3ec094ff4b27b89be2a4a5

Final Conclusion - Log

https://gist.github.com/Bopkasen/2dc6fa2fad79ee9ddadb4a7bf3e0cd06

Latest.Log

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@Bopkasen Bopkasen added the Crash Game crash label Jan 6, 2025
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