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[Bug]: Spore Sack Relic is Rarer than it should be #1905
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How you figured out that you need to spawn abandonded mineshaft chest? P.S. I mean I am confused like hell now. Quest says one thing, configs say another, and you find actual item in third place. How does it work? |
I didn't know, I was just about to test any loot and worked first try Also, where did you find that config file? I can't find it anywhere |
@pietro-lopes Are you sure you are on final version of the pack? So, here what I did, to be sure, it is not my luck. I started clean new game, entered creative mode, and constructed this small automation: In short, command block runs this command every 10 ticks: P.S. I checked reliability of the system.
P.P.S. edited commands as it should run from my name to actually add relics |
Ok, it finally spawned... after like 20 minutes, so it took approximately 2400 chest spawns. Case closed. |
I can't reproduce this luck, glad you found one though. |
@TheBedrockMaster I found all other relics pretty fast, stuck at this last one. Yep, maybe it is what they call real bad luck, but that's why I hate RNG. |
Ok so I'll share results What we have among 1452 Relics: So actual chance to get Spore Sack from the chest is 0.15%. It is not the lowest chance, lowest chance is Elytra Booster which is 0.09%. but considering how low the chance is - it is now obvious, why I was stuck at the final relic for a long time. Second test - Abandoned Mineshaft chest. Again 36000 openings and looted 1991 Relics. But that is because one of relics drop way more than others, the Magic Mirror. 1991 Relics Details: So actual chance to get Spore Sack from this chest is 0.12%. Lowest is Wool Mittens - 0.08% and the highest is Magic Mirror - 1.85%. Would be great if someone could make such research too. But my numbers are so far from 35% lol. Nvm. I hope this information would be helpful to someone in need. |
When I opened my chest, it was 100% full. |
Yes, these are my thoughts too. I think lootr should add bigger loot chests and loot generating mechanism should be changed too, as it generates loot for 27 slots only. |
@TheBedrockMaster Hey mate, sorry, I know we closed the issue, but can we look closer at this? I mean, that was not like this before, that's how I found all relics previously, the chance was really around 35%, because every 3rd chest had a relic. Starting from some moment, the loot amount became overwhelming, every loot chest is full of seeds, ingots, rubies, topazes, scrolls, pneumaticcraft parts, etc, etc. This affects rare loot and not in a good way. |
Yeah, those seeds seem annoying. I'll reopen this for now. |
Possible Fixes
Yes
Modpack Version
2.25
What happened?
I try to find all relics for the quest.
At first I was trying to look for the Spore Sack in Jungle Pyramids, as that is what written in quest -
but that's false information.
As we see in spore_sack.json config:
"loot": {
"entries": {
"[\w]+:chests\/[\w_\/](jungle|temple)[\w_\/]": 0.025
}
So I started searching for Jungle Temples and they are way less common.
Anyways, I spent 2 days and looted around 40 buildings without success. My singleplayer save file is now 7GB, that's why I decided to stop and dig deeper:
Pitifully, JER is not updated to 1.21, so I cannot check the final loot tables in effect, and I found no commands to export/show/generate the list of what should be generated in the chest. But I found out, that I can do this:
/lootr chest minecraft:chests/jungle_temple
This command spawns actual chest from the jungle temple near the player.
So I spawned 50 chests:
Opened them and did not found a single spore sack. Repeated this 4 times (200 chests in total), again, without any success.
Pitifully all I can do atm is such empiric researches. Can you please look into this one?
P.S. I want to add, that almost all chests were full of loot, so maybe the relic did not show up because of lack of free space, dont know, just thoughts...
latest.log
No response
Developer reports
No response
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