From 6d415723663f357fea321bbefcc05ac8ad25f317 Mon Sep 17 00:00:00 2001 From: Nicole Marsaglia Date: Tue, 23 Jan 2024 01:02:40 +0000 Subject: [PATCH] I want 30 particles again --- src/tests/ascent/t_ascent_particle_advection.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/tests/ascent/t_ascent_particle_advection.cpp b/src/tests/ascent/t_ascent_particle_advection.cpp index 982be70b2..ffb933665 100644 --- a/src/tests/ascent/t_ascent_particle_advection.cpp +++ b/src/tests/ascent/t_ascent_particle_advection.cpp @@ -95,7 +95,7 @@ void testFilter(bool isStreamline) // filter knobs conduit::Node &sl_params = pipelines["pl1/f1/params"]; sl_params["field"] = "vel"; - sl_params["num_seeds"] = 10; + sl_params["num_seeds"] = 30; sl_params["num_steps"] = 100; sl_params["step_size"] = 0.01; sl_params["seed_bounding_box_xmin"] = 0.0; @@ -143,7 +143,7 @@ void testFilter(bool isStreamline) scenes["s1/renders/r3/camera/azimuth"] = 180; scenes["s1/renders/r4/image_name"] = output_image + "_azimuth270_30seed"; scenes["s1/renders/r4/camera/azimuth"] = 270; - scenes["s1/renders/r4/image_name"] = output_image; + scenes["s1/renders/r5/image_name"] = output_image; // remove old image before rendering remove_test_image(output_image);