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changeable RefineFunctor #189

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LucasDworschak opened this issue Mar 5, 2025 · 1 comment
Open

changeable RefineFunctor #189

LucasDworschak opened this issue Mar 5, 2025 · 1 comment
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@LucasDworschak
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In the last meeting regarding the vectorlayer project we came to the conclusion that we would need a refineFunctor that uses maxDistance instead of minDistance to the bounding box.

In order to use this functor effectively, it must be possible to change/define the refinefunctor at scheduler initialization.

@adam-ce adam-ce moved this to In Progress in vector map Mar 6, 2025
@adam-ce adam-ce moved this from In Progress to Todo in vector map Mar 6, 2025
@adam-ce adam-ce removed this from vector map Mar 6, 2025
@adam-ce adam-ce self-assigned this Mar 6, 2025
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adam-ce commented Mar 6, 2025

evaluate, whether maxdist (error lower bound) is usable for textures. if so, just keep it.

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