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RandomErasing.py
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RandomErasing.py
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from torchvision.transforms import *
import random
import math
import torch
class RandomErasing(object):
def __init__(self, probability=0.5, sl=0.02, sh=0.4, r1=0.3, mean=[0.485, 0.456, 0.406]):
self.probability = probability
self.mean = mean
self.sl = sl
self.sh = sh
self.r1 = r1
def __call__(self, img):
if random.uniform(0, 1) >= self.probability:
return img
for attempt in range(100):
area = img.size()[1] * img.size()[2]
target_area = random.uniform(self.sl, self.sh) * area
aspect_ratio = random.uniform(self.r1, 1 / self.r1)
h = int(round(math.sqrt(target_area * aspect_ratio)))
w = int(round(math.sqrt(target_area / aspect_ratio)))
if w < img.size()[2] and h < img.size()[1]:
x1 = random.randint(0, img.size()[1] - h)
y1 = random.randint(0, img.size()[2] - w)
if img.size()[0] == 3:
img[0, x1:x1 + h, y1:y1 + w] = self.mean[0]
img[1, x1:x1 + h, y1:y1 + w] = self.mean[1]
img[2, x1:x1 + h, y1:y1 + w] = self.mean[2]
else:
img[0, x1:x1 + h, y1:y1 + w] = self.mean[0]
return img
return img