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shelves.lua
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local wood_sorts = {"", "jungle_"}
for num, shelf_sort in ipairs({"bright", "dark"}) do
minetest.register_node("luxury_decor:closed_"..shelf_sort.."_wooden_shelf", {
description = "Closed ".. string.upper(string.sub(shelf_sort, 1, 1)) .. string.sub(shelf_sort, 2) .. " Wooden Shelf",
tiles = {shelf_sort.."_wood_material2.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy=2},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.4, 0.4, -0.5, 0.4, 0.5, 0.5},-- upper box
{-0.4, -0.5, -0.5, 0.4, -0.4, 0.5}, -- lower box
{-0.5, -0.5, -0.5, -0.4, 0.5, 0.5}, -- left box
{0.4, -0.5, -0.5, 0.5, 0.5, 0.5} -- right box
}
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_node("luxury_decor:closed_"..shelf_sort.."_wooden_shelf_with_back", {
description = "Closed ".. string.upper(string.sub(shelf_sort, 1, 1)) .. string.sub(shelf_sort, 2) .. " Wooden Shelf (with back)",
tiles = {shelf_sort.."_wood_material2.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy=2},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.4, 0.4, -0.5, 0.4, 0.5, 0.5},-- upper box
{-0.4, -0.5, -0.5, 0.4, -0.4, 0.5}, -- lower box
{-0.5, -0.5, -0.5, -0.4, 0.5, 0.5}, -- left box
{0.4, -0.5, -0.5, 0.5, 0.5, 0.5}, -- right box
{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5} -- back box
}
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_node("luxury_decor:".. shelf_sort .."_wall_wooden_shelf", {
description = string.upper(string.sub(shelf_sort, 1, 1)) .. string.sub(shelf_sort, 2) .. " Wall Wooden Shelf",
visual_scale = 0.5,
mesh = "wall_wooden_shelf.obj",
tiles = {shelf_sort .. "_wood_material2.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.05, 0.5, 0.3, 0.5}, --upper box
--[[{-0.4, -0.5, -0.5, 0.4, -0.4, 0.5}, --lower box
{-0.5, -0.5, -0.5, -0.4, 0.5, 0.5}, --left box
{0.4, -0.5, -0.5, 0.5, 0.5, 0.5}, --right box
{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5} --back box]]
}
},
selection_box = {
type = "fixed",
fixed = {-0.5, 0.1, -0.05, 0.5, 0.5, 0.5}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
output = "luxury_decor:closed_" .. shelf_sort .. "_wooden_shelf",
recipe = {
{"luxury_decor:" .. wood_sorts[num] .. "wooden_board", "luxury_decor:" .. wood_sorts[num] .. "wooden_board", ""},
{"luxury_decor:" .. wood_sorts[num] .. "wooden_board", "luxury_decor:" .. wood_sorts[num] .. "wooden_board", ""},
{"", "", ""}
}
})
minetest.register_craft({
output = "luxury_decor:closed_" .. shelf_sort .. "_wooden_shelf_with_back",
recipe = {
{"luxury_decor:" .. wood_sorts[num] .. "wooden_board", "luxury_decor:" .. wood_sorts[num] .. "wooden_board", ""},
{"luxury_decor:" .. wood_sorts[num] .. "wooden_board", "luxury_decor:" .. wood_sorts[num] .. "wooden_board", ""},
{"luxury_decor:" .. wood_sorts[num] .. "wooden_board", "", ""}
}
})
minetest.register_craft({
output = "luxury_decor:" .. shelf_sort .. "_wall_wooden_shelf",
recipe = {
{"luxury_decor:" .. wood_sorts[num] .. "wooden_plank", "luxury_decor:saw", ""},
{"luxury_decor:" .. wood_sorts[num] .. "wooden_plank", "", ""},
{"", "", ""}
},
replacements = {
{"", "", "luxury_decor:saw"},
{"", "", ""},
{"", "", ""}
}
})
minetest.register_craft({
output = "luxury_decor:" .. shelf_sort .. "_wall_wooden_shelf 2",
recipe = {
{"luxury_decor:" .. wood_sorts[num] .. "wooden_board", "luxury_decor:saw", ""},
{"luxury_decor:" .. wood_sorts[num] .. "wooden_board", "", ""},
{"", "", ""}
},
replacements = {
{"", "", "luxury_decor:saw"},
{"", "", ""},
{"", "", ""}
}
})
end