You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
(Either way, this resets the player cursor and is a slight annoyance for users.)
However, if the open inventory method is called on the same tick, there seems to be some sort to de-sync from client to server, as the correct inventory is displayed for client, and the correct inventory is logged in debug log, yet not click event is fired at all.
The text was updated successfully, but these errors were encountered:
(Either way, this resets the player cursor and is a slight annoyance for users.)
However, if the open inventory method is called on the same tick, there seems to be some sort to de-sync from client to server, as the correct inventory is displayed for client, and the correct inventory is logged in debug log, yet not click event is fired at all.
The text was updated successfully, but these errors were encountered: