diff --git a/Functions/Wave Type Libraries/Overrun Wave Lib/fn_overrunWave_onWaveInit.sqf b/Functions/Wave Type Libraries/Overrun Wave Lib/fn_overrunWave_onWaveInit.sqf index 9bd067d5..03edcee0 100644 --- a/Functions/Wave Type Libraries/Overrun Wave Lib/fn_overrunWave_onWaveInit.sqf +++ b/Functions/Wave Type Libraries/Overrun Wave Lib/fn_overrunWave_onWaveInit.sqf @@ -33,13 +33,13 @@ missionNamespace setVariable ["BLWK_enforceArea",false,true]; [ { private _playerSpawnPosition = localNamespace getVariable "BLWK_overrunWave_playerSpawn"; - BLWK_mainCrate setPosATL _playerPosition; + BLWK_mainCrate setPosATL _playerSpawnPosition; (call CBAP_fnc_players) apply { // don't teleport players in vehicles if (isNull (objectParent _x)) then { _x setPosATL ( - [_playerPosition,15,random 360] call CBAP_fnc_randPos + [_playerSpawnPosition,15,random 360] call CBAP_fnc_randPos ); }; };