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Currently, if a player respawns they are not stalked again and the enemies that were stalking them are shifted to other players.
If all players have respawned, all AI will go into a patrol mode and won't restalk anyone.
Adjust this to have AI stalk players again after respawn (and a decent delay).
The text was updated successfully, but these errors were encountered:
Added in #642
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Currently, if a player respawns they are not stalked again and the enemies that were stalking them are shifted to other players.
If all players have respawned, all AI will go into a patrol mode and won't restalk anyone.
Adjust this to have AI stalk players again after respawn (and a decent delay).
The text was updated successfully, but these errors were encountered: