From ba1cacb55f6042cbe1fc73476808fa74ce713e95 Mon Sep 17 00:00:00 2001 From: Github Actions Date: Sat, 30 Mar 2024 18:23:20 +0000 Subject: [PATCH] Automatic bundle update --- core/assets/bundles/bundle_be.properties | 2 +- core/assets/bundles/bundle_bg.properties | 2 +- core/assets/bundles/bundle_ca.properties | 2 +- core/assets/bundles/bundle_cs.properties | 2 +- core/assets/bundles/bundle_da.properties | 2 +- core/assets/bundles/bundle_de.properties | 2 +- core/assets/bundles/bundle_es.properties | 2 +- core/assets/bundles/bundle_et.properties | 2 +- core/assets/bundles/bundle_eu.properties | 2 +- core/assets/bundles/bundle_fi.properties | 2 +- core/assets/bundles/bundle_fil.properties | 2 +- core/assets/bundles/bundle_fr.properties | 2 +- core/assets/bundles/bundle_hu.properties | 2 +- core/assets/bundles/bundle_id_ID.properties | 2 +- core/assets/bundles/bundle_it.properties | 2 +- core/assets/bundles/bundle_ja.properties | 2 +- core/assets/bundles/bundle_ko.properties | 2 +- core/assets/bundles/bundle_lt.properties | 2 +- core/assets/bundles/bundle_nl.properties | 2 +- core/assets/bundles/bundle_nl_BE.properties | 2 +- core/assets/bundles/bundle_pl.properties | 2 +- core/assets/bundles/bundle_pt_BR.properties | 2 +- core/assets/bundles/bundle_pt_PT.properties | 2 +- core/assets/bundles/bundle_ro.properties | 2 +- core/assets/bundles/bundle_ru.properties | 2 +- core/assets/bundles/bundle_sr.properties | 2 +- core/assets/bundles/bundle_sv.properties | 2 +- core/assets/bundles/bundle_th.properties | 2 +- core/assets/bundles/bundle_tk.properties | 2 +- core/assets/bundles/bundle_tr.properties | 2 +- core/assets/bundles/bundle_uk_UA.properties | 2 +- core/assets/bundles/bundle_vi.properties | 2 +- core/assets/bundles/bundle_zh_CN.properties | 2 +- core/assets/bundles/bundle_zh_TW.properties | 2 +- 34 files changed, 34 insertions(+), 34 deletions(-) diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 1ff2a88c87a6..28be5a9d6256 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -2294,7 +2294,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index ff6ddd795c5b..7c6656a87e0d 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -2308,7 +2308,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index a889b32ffbd2..6e373a2606a5 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -2318,7 +2318,7 @@ lst.getblock = Obtén les dades d’un bloc en qualsevol posició. lst.setblock = Estableix les dades d’un bloc en qualsevol posició. lst.spawnunit = Fes aparèixer una unitat en una posició. lst.applystatus = Aplica o esborra un efecte d’estat d’una unitat. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simula l’aparició d’una onada enemiga en una posició arbitrària.\nEl comptador d’onades no s’incrementarà. lst.explosion = Crea una explosió en una posició. diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 34ac915c5185..a44a8cea4c36 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -2313,7 +2313,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index f0bf3f405bd9..ba68c6cb22ab 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -2294,7 +2294,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 7ec71b9203da..ad2c09c8f7e3 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -2343,7 +2343,7 @@ lst.getblock = Lese Tile-Daten von jedem Standort. lst.setblock = Setze Tile-Daten an jedem Standort. lst.spawnunit = Einheit an einem Standort erstellen. lst.applystatus = Füge einer Einheit einen Effekt hinzu oder entferne ihn. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Schickt die nächste Welle. lst.explosion = Erstellt an einer beliebigen Stelle eine Explosion. diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index e4b177062119..37aaf8fa5c18 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -2336,7 +2336,7 @@ lst.getblock = Obtiene los datos de un bloque en cualquier lugar. lst.setblock = Cambia los datos de un bloque en cualquier lugar. lst.spawnunit = Crea una unidad en una localización. lst.applystatus = Aplica o elimina un efecto de alteración de estado a una unidad. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simula la aparición de una oleada de enemigos en una localización arbitraria.\nNo incrementará el contador de oleadas. lst.explosion = Crea una explosión en una localización. diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 395e330d1470..cf46c49acfd0 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -2296,7 +2296,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 7bc7d6ffa87c..f97845fc3ef8 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -2298,7 +2298,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index 25767ac142b2..011cb44d22c8 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -2299,7 +2299,7 @@ lst.getblock = Selvitä laattadata missä tahansa sijainnissa. lst.setblock = Aseta laattadata missä tahansa sijainnissa. lst.spawnunit = Luo joukko tietyssä sijainnissa. lst.applystatus = Lisää tai poista statusefekti yksiköltä. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simuloi tason syntymistä mielivaltaisessa sijainnissa.\nEi vaikuta tasolaskuriin. lst.explosion = Luo räjähdys tietyssä sijainnissa. diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index d66dbabc0fd2..92634c5367bf 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -2295,7 +2295,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index c44718029afc..d044c4516330 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -2344,7 +2344,7 @@ lst.getblock = Obtient les données d'une tuile à n'importe quel emplacement. lst.setblock = Définit les données d'une tuile à n'importe quel emplacement. lst.spawnunit = Fait apparaître une unité à un emplacement. lst.applystatus = Ajoute ou enlève un effet de statut d'une unité. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simule un déclenchement de vague à n'importe quel emplacement.\nCela n'incrémente pas le compteur de vaugues. lst.explosion = Crée une explosion à un emplacement. diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index bdaf5bbf1e0e..bb618d854c69 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -2345,7 +2345,7 @@ lst.getblock = Csempeadatok lekérdezése tetszőleges helyen. lst.setblock = Csempeadatok beállítása tetszőleges helyen. lst.spawnunit = Egység lerakása az adott helyen. lst.applystatus = Állapothatás alkalmazása vagy törlése egy egységről. -lst.weathersensor = Ellenőrzés, hogy egy adott időjárástípus aktív-e. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Az időjárástípus jelenlegi állapotának megadása. lst.spawnwave = Egy hullám indítása. lst.explosion = Robbanás létrehozása az adott helyen. diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index 0446601dd97b..e9040f5bab05 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -2334,7 +2334,7 @@ lst.getblock = Mendapatkan data petak di lokasi manapun. lst.setblock = Menentukan data petak di lokasi manapun. lst.spawnunit = Munculkan unit pada tempat yang ditentukan. lst.applystatus = Menerapkan atau menghapus status efek dari sebuah unit. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulasikan adanya gelombang pada lokasi acak.\nTidak akan ditambahkan pada jumlah gelombang keseluruhan. lst.explosion = Membuat sebuah ledakan pada lokasi yang ditentukan. diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 00f76cef1fcb..1db134fcd276 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -2308,7 +2308,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 618db72f7a72..d67268871ab5 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -2312,7 +2312,7 @@ lst.getblock = 任意の座標のタイルの情報を取得します。 lst.setblock = 任意の座標のタイルの情報を変更します。 lst.spawnunit = 任意の座標にユニットをスポーンさせます。 lst.applystatus = ユニットからステータス効果を適用または削除する。 -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = 任意の座標で発生するウェーブをシミュレーションします。\nウェーブを進めません。 lst.explosion = ある場所で爆発を起こします。 diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 1fabbfdbc674..8cdb1beacfff 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -2311,7 +2311,7 @@ lst.getblock = 특정 위치의 타일 정보를 불러옴 lst.setblock = 특정 위치의 타일 정보 설정 lst.spawnunit = 특정 위치에 기체 소환 lst.applystatus = 기체에게 상태이상을 적용하거나 삭제 -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = 특정 위치에 이전 단계를 실행\n실제 단계가 넘어가지 않습니다 lst.explosion = 특정 위치에 폭발 생성 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index 40904c3e94f9..210ccafb0640 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -2296,7 +2296,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index ad980d279a1e..a193ffe2dd0a 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -2309,7 +2309,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index baa57101d7aa..5691be251249 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -2296,7 +2296,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index afe941105ea7..e99169247291 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -2330,7 +2330,7 @@ lst.getblock = Uzyskaj dane dla dowolnej lokalizacji. lst.setblock = Ustaw dane dla dowolnej lokalizacji. lst.spawnunit = Odródź jednostkę w lokalizacji. lst.applystatus = Zastosuj lub wyczyść efekty statusu jednostki. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Symuluj falę odradzającą się w dowolnym miejscu.\nNie zwiększy licznika fali. lst.explosion = Stwórz eksplozję w lokalizacji. diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 5d854f1e64f0..aea3126a2184 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -2329,7 +2329,7 @@ lst.getblock = Obtenha dados de blocos em qualquer local. lst.setblock = Defina os dados do bloco em qualquer local. lst.spawnunit = Gere uma unidade em um local. lst.applystatus = Aplique ou elimine um efeito de status de uma unidade. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Gerar uma onda. lst.explosion = Crie uma explosão em um local. diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index 0ce81ecf7d42..a0be18e99546 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -2296,7 +2296,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index da5193735745..ed8fc6bb60d9 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -2313,7 +2313,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index b0b35d7083d6..2587e514ba0b 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -2315,7 +2315,7 @@ lst.getblock = Получает данные о плитке в любом ме lst.setblock = Устанавливает плитку в любом месте. lst.spawnunit = Создает боевую единицу на локации. lst.applystatus = Применяет или снимает эффект статуса с боевой единицы. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Имитация волны, создаваемой в произвольном месте.\nСчетчик волн не увеличивается. lst.explosion = Создает взрыв на локации. diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index fac38a433f1a..56582bbae843 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -2316,7 +2316,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Prizovi jedinicu na mestu. lst.applystatus = Dodaj ili ukloni statusni efekat na jedinicu/e. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Izazovi eksploziju na mestu. diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index 25e3813f4064..65d440cab3f5 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -2296,7 +2296,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 72356a951821..222c4fbb21e1 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -2333,7 +2333,7 @@ lst.getblock = รับข้อมูลของช่องที่ตำ lst.setblock = ปรับแต่งข้อมูลของช่องที่ตำแหน่งใดๆ lst.spawnunit = เสกยูนิตมาที่ตำแหน่งที่กำหนดไว้ lst.applystatus = ใส่หรือล้างเอฟเฟกต์สถานะจากยูนิต -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = จำลองคลื่นที่ตำแหน่งใดๆ lst.explosion = เสกระเบิดที่ตำแหน่ง diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 7231208b6324..881abd92f957 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -2296,7 +2296,7 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index e7c192a09e0b..f50ff06f3a8b 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -2313,7 +2313,7 @@ lst.getblock = Herhangi bir yerdeki blok bilgisini al. lst.setblock = Herhangi bir yerdeki blok bilgisini değiştir. lst.spawnunit = Herhangi bir yerde birim var et. lst.applystatus = Bir Birime Durum Etkisi ekle. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Bellir bir noktada dalga başlat.\nDalga Zamanlayıcı Oluşturmaz! lst.explosion = Bir Noktada Patlama oluştur. diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index f640333cb56d..e6743cbee404 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -2340,7 +2340,7 @@ lst.getblock = Отримує дані плитки в будь-якому мі lst.setblock = Установлює дані плитки в будь-якому місці. lst.spawnunit = Породжує одиницю на певному місці. lst.applystatus = Застосовує або видаляє ефект стану з одиниці. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Змодельовує хвилю, що виникає у довільному місці.\nНе збільшує лічильник хвиль. lst.explosion = Створює вибух у певному місці. diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index cb1a9d888604..a254aab84926 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -2314,7 +2314,7 @@ lst.getblock = Lấy dữ liệu từ ô từ vị trí bất kì. lst.setblock = Chỉnh sửa dữ liệu từ ô từ vị trí bất kì. lst.spawnunit = Tạo ra quân từ vị trí. lst.applystatus = Áp dụng hoặc loại bỏ một hiệu ứng trạng thái cho một đơn vị. -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Mô phỏng một lượt xuất hiện ở vị trí tùy ý.\nSẽ không tăng số đếm lượt. lst.explosion = Tạo ra một vụ nổ tại vị trí đó. diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 033777082213..ddd3e316d9f1 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -2339,7 +2339,7 @@ lst.getblock = 获取任意位置的地块数据 lst.setblock = 设置任意位置的地块数据 lst.spawnunit = 在指定位置生成单位 lst.applystatus = 添加或清除单位的一个状态效果 -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = 在任意位置生成一波敌人\n并不记录在波数计数器中 lst.explosion = 在某个位置生成爆炸 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 7fcd78b42421..465a18589d02 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -2325,7 +2325,7 @@ lst.getblock = 由位置取方塊數據 lst.setblock = 由位置設置方塊數據 lst.spawnunit = 在某一位置生成單位 lst.applystatus = 爲單位添加或移除狀態效果 -lst.weathersensor = Check if a type of weather is active. +lst.weathersense = Check if a type of weather is active. lst.weatherset = Set the current state of a type of weather. lst.spawnwave = 在某一位置生成一波敵人\n不計入波數 lst.explosion = 在某一位置製造爆炸