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fix yaml issue freezing load screen
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willemolding committed Jan 17, 2024
1 parent 9407ddc commit 836fc52
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion client/public/story/Story.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -248,7 +248,7 @@ approaching:
- text: (color:#c40000)FAIL(end)
- show altar: WITH FADE
- text: The spell rushes past its final barrier and explodes outward.
-text: The last thing you see is a blinding flash of light... and then darkness.
- text: The last thing you see is a blinding flash of light... and then darkness.
- scene: endGame
- if ({barriersDelta} < 0):
- effect SHAKE:
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4 changes: 2 additions & 2 deletions justfile
Original file line number Diff line number Diff line change
Expand Up @@ -3,8 +3,8 @@ set export
set dotenv-load

# uncomment one of these for the environment you want to use
set dotenv-filename := ".env.slot"
# set dotenv-filename := ".env.local"
# set dotenv-filename := ".env.slot"
set dotenv-filename := ".env.local"

DOJO_VERSION := "0.3.15"

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