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description.ext
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onLoadName = "GameMaster for 417.RCT Autosave";
author = Arcanum;
onLoadMission = "";
overviewText = "Enjoy your on spot made mission scenario";
overviewTextLocked = "Locked! Contact admin for information.";
enableDebugConsole = 1;
respawn = 2;
respawnDelay = 5;
respawnOnStart = 1;
respawnButton = 1;
respawnVehicleDelay = 30;
respawnTemplates[] = {"MenuPosition","MenuInventory","Tickets"};
respawnTemplatesVirtual[] = {};
disabledAI = 1;
joinUnassigned = 1;
aiKills = 0;
class Header
{
gameType = ZGM;
minPlayers = 1;
maxPlayers = 448;
};
class Params
{
/* class CuratorModeratorRights
{
title = "Moderator Rights";
values[] = {-1,0,1,2};
texts[] = {
"Cannot create and edit anything (spectating only)", //--- ToDo: Localize
"Cannot create objects (only editing)",
"Can create all objects",
"Can create modules only"
};
default = 1;
};*/
class PlayerEditingAreaSize
{
title = "Editing Area";
values[] = {0,100,200,500,1000};
texts[] = {0,100,200,500,1000};
default = 0;
};
class GuerFriendly
{
title = "Guerrilla Friendly";
values[] = {-1,1,0,2};
texts[] = {
"No one",
"WEST",
"EAST",
"Everyone"
};
default = 0;
function = "BIS_fnc_paramGuerFriendly";
};
class LoadSave{
title = "Load Save Game ?";
values[] = {0,1};
texts[] = {"NO","YES"};
default = 0;
};
class WipeSave1{
title = "Wipe Savegame ?";
values[] = {0,1};
texts[] = {"NO","YES"};
default = 0;
};
class WipeSave2{
title = "Rly Wipe Savegame ?";
values[] = {0,1};
texts[] = {"NO","YES"};
default = 0;
};
// #include "\a3\functions_f\Params\paramGuerFriendly.hpp"
// #include "\a3\functions_f\Params\paramDebugConsole.hpp"
};